04-03-2012, 09:35 AM
ADHOC connection test.
r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server
r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server
Code:
49695 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x12, calloutThreadStack=0x0, netinitThreadPri=0x11, netinitThreadStack=0x0)
49726 [user_main] WARN hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
49757 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x2000, priority=19, product=0x08B06360
49789 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x88ca67c, adhocctlHandlerArg=0x0)
49856 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF660 returning 0
49872 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF5C0 returning 0
49873 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlScan
49874 [SceNetAdhocctl] INFO stdout - Asura_PSP_Adhoc event: 0x3
49889 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF660 returning 2
49898 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF5C0 returning 2
49906 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF660 returning 2
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