Strange, it often crashes with this error (Hakai-hen never crashes here BTW)
It only occurs during enemy attack animation BTW.
I'm using svn2450, all graphics option disabled except use vertex cache & shader. Am using mono_atrac as well.
Code:
Running Jpcsp 32bit...
java.lang.ArrayIndexOutOfBoundsException: 171836656
at _S1_3_89C64D8.s89c6500(_S1_3_89C64D8.java:52)
at _S1_3_89C64D8.s(_S1_3_89C64D8.java:40)
at _S1_3_89B7BBC.s89b7c38(_S1_3_89B7BBC.java:128)
at _S1_3_89B7BBC.s(_S1_3_89B7BBC.java:124)
at _S1_3_89B7BBC.exec(_S1_3_89B7BBC.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1
37)
at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:175)
at _S1_3_88179C0.s(_S1_3_88179C0.java:48)
at _S1_3_89B6DA0.s(_S1_3_89B6DA0.java:44)
at _S1_3_89BAF24.s89bafcc(_S1_3_89BAF24.java:172)
at _S1_3_89BAF24.s(_S1_3_89BAF24.java:168)
at _S1_3_89C4108.s(_S1_3_89C4108.java:92)
at _S1_3_89BF5BC.s(_S1_3_89BF5BC.java:48)
at _S1_3_882D0C4.s882d0c4(_S1_3_882D0C4.java:1308)
at _S1_3_882D0C4.s(_S1_3_882D0C4.java:1296)
at _S1_3_882D0C4.exec(_S1_3_882D0C4.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1
37)
at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:175)
at _S1_3_882C8A0.s(_S1_3_882C8A0.java:1120)
at _S1_3_8804120.s(_S1_3_8804120.java:240)
at _S1_3_8804120.exec(_S1_3_8804120.java)
at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
693)
at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)
I'm using svn2450, all graphics option disabled except use vertex cache & shader. Am using mono_atrac as well.