r2540
adhoc matches work. i went through an entire stage without any desync, both on the same pc though. the client lagged few frames behind the server, but i guess that's normal. fps was around 20 or so.
note, without the --netServerPortShift 100 or --netClientPortShift 100 in the bat the server creation fails instantly like before.
from time to time the sound would completely stop, for some reason java was setting the system wave volume to 0. could be related to running 2 copies of jpcsp at once on the same system, from the same folder (2 bats sharing the same emulator files).
also trying to play a coop game as 2 characters at once in 2 separate windows. lol
adhoc matches work. i went through an entire stage without any desync, both on the same pc though. the client lagged few frames behind the server, but i guess that's normal. fps was around 20 or so.
note, without the --netServerPortShift 100 or --netClientPortShift 100 in the bat the server creation fails instantly like before.
from time to time the sound would completely stop, for some reason java was setting the system wave volume to 0. could be related to running 2 copies of jpcsp at once on the same system, from the same folder (2 bats sharing the same emulator files).
also trying to play a coop game as 2 characters at once in 2 separate windows. lol