04-30-2012, 10:08 AM
(This post was last modified: 04-30-2012, 10:17 AM by ManaYagami.)
Here is the log file of the error that I reported on my previous post. It happened three times, the last of them right before I closed the emulator. The voices also had to be played through SonicStage, which explains all the AT3 data on the log, but there are no problems with them.
EDIT: I had to reupload the log file:
log.7z (Size: 5.48 KB / Downloads: 176)
I only tested this one, but I also have to see if Disgaea 2 has the same problem, since they are all Nippon Icchi titles.
EDIT: I had to reupload the log file:
log.7z (Size: 5.48 KB / Downloads: 176)
(04-30-2012, 02:05 AM)l2sp Wrote:(04-29-2012, 09:11 PM)ManaYagami Wrote: There is a problem with the most recent releases. I tested the game both on the x86 r2540 and r2287, with Sonic Stage and all the recommended configurations on this thread, and on r2540 the music tends to cut off after a few seconds, while it's perfectly fine on r2287.same here.
http://www.emunewz.net/forum/showthread....2#pid70872
I only tested this one, but I also have to see if Disgaea 2 has the same problem, since they are all Nippon Icchi titles.
Windows 7 x64
E8400@3.6GHz
4GB DDR2@800MHz
Nvidia 550 Ti
E8400@3.6GHz
4GB DDR2@800MHz
Nvidia 550 Ti