11-16-2010, 09:22 AM
I tested the JAP version (for comparison) with JaederNaub and it failed. JaederNaub extracts about the same amount of data (~ 130 MB) but the file sizes are wrong for the WAV/AT3 files (just rename WAV to AT3 as they are still the AT3 files) so Renamer creates wrong filenames. Furthermore all the PMF files are missing, the first one is only 2 MB big.
So it seems right now there is no practical way to decode the AT3 files in advance (for the US/EUR version).
So it seems right now there is no practical way to decode the AT3 files in advance (for the US/EUR version).
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit