This game isnt working very well, at least for me.
It starts with good fps and performance, but 2-3 hours game play later it lags and freezes with out of memory error messages (it wasnt playable after the pirates hideout because of the freezes at save points or screen change in 5-15 min. intervals).
It says:
Exception in thread "Java2D Disposer" Exception in thread "ps_main"
Exception: java.lang.OutOfMemoryError thrown from the UncaughhtExceptionHandler in thread "ps_main"
Exception: java.lang.OutOfMemoryError thrown from the UncaughhtExceptionHandler in thread "Java2D Disposer"
What does it means?. Is it my system or jpcsp?.
I played it with the 64bit version of jpcsp, tested with 2497, 2540 and 2552 and they all got the performance problems and out of memory errors after certain time of play (shaders, saving GE screen to Texture and color mask were on).
I had no such problems with Tales of eternia or Crisis Core FF VII.
It starts with good fps and performance, but 2-3 hours game play later it lags and freezes with out of memory error messages (it wasnt playable after the pirates hideout because of the freezes at save points or screen change in 5-15 min. intervals).
It says:
Exception in thread "Java2D Disposer" Exception in thread "ps_main"
Exception: java.lang.OutOfMemoryError thrown from the UncaughhtExceptionHandler in thread "ps_main"
Exception: java.lang.OutOfMemoryError thrown from the UncaughhtExceptionHandler in thread "Java2D Disposer"
What does it means?. Is it my system or jpcsp?.
I played it with the 64bit version of jpcsp, tested with 2497, 2540 and 2552 and they all got the performance problems and out of memory errors after certain time of play (shaders, saving GE screen to Texture and color mask were on).
I had no such problems with Tales of eternia or Crisis Core FF VII.