(12-02-2010, 04:25 AM)Kai3213 Wrote:(12-02-2010, 12:05 AM)theball Wrote: r1877 :
Since a long time, I can finally pass the first fight and the game is a bit more playable (with ati card) but MediaEngine is really crappy.
I check only mediaengine (and nothing else for test).
23 minutes to play the first video of crisis core (very loooowwwwwww), incomprehensible sounds (there is a noise and after 1 or 2 secondes that takes the next "voice" because of laf between video and sounds).
And finally, a lot of background sounds disappeared.
For info, my previously version was the 1873 and I give 2 giga RAM at jpcsp to works on my laptop.
I noticed that too in rev 1877. Something must have gone wrong with the decoder function since rev 1876 worked extremely well.
Edit: It's also a problem in other games to where the sounds are repeating over and over and the background music is incomprehensible even without the media engine and decoder thing turned off.
Oops. Sorry about that. I've accidentaly added an extra "0" to the intended SAS core delay. Going to commit a fix as soon as possible.
![Tongue Tongue](https://www.emunewz.net/forum/images/smilies/tongue.gif)
EDIT: Nevermind. I've tried the same tests with a more clean sample program, and it appears that the most accurate delay to expect from the audio driver is around 2500~7500 (apparently, it depends on the kind of library being used in combination with SAS). So, it seems that around 5000 should be the best value for the delay, which is half of the intended previous value.