r1902
sound cutoff is fixed.
with the "decode audio files with sonicstage" options the opening movie and music are audible now (as opposed to horrible speaker-shattering noise for opening movie and complete silence for music).
there's a crash in himdrenderer.exe every time a specific type of voice sample plays though, probably because its format is still impossible to decode.
also the music doesn't loop. after it ends it just stops and that's it.
eventually the game froze and started spamming
multiple times per frame.
sound cutoff is fixed.
with the "decode audio files with sonicstage" options the opening movie and music are audible now (as opposed to horrible speaker-shattering noise for opening movie and complete silence for music).
there's a crash in himdrenderer.exe every time a specific type of voice sample plays though, probably because its format is still impossible to decode.
also the music doesn't loop. after it ends it just stops and that's it.
eventually the game froze and started spamming
Code:
182766 audioThread WARN hle.ThreadManForUser hleKernelWaitEventFlag unknown uid=0x0
182766 audioThread WARN hle.ThreadManForUser sceKernelSetEventFlag unknown uid=0xff97fff4