Battles/wandering inside tartarus:
40 - 60fps(fraps shows 20-30fps) without vertex cache/shaders.
20 - 30fps(emu reports real fps?) with shaders enabled.
~60fps(fraps shows 30fps) with vertex cache/shaders enabled, but emu hangs up after 1 to few minutes, due to vertex cache hogging too much ram. (-XX:MaxPermSize set to 128MB)
PC specs:
CPU: i5-750 @ 4.2Ghz
RAM: 4GB
GPU: GTX460
40 - 60fps(fraps shows 20-30fps) without vertex cache/shaders.
20 - 30fps(emu reports real fps?) with shaders enabled.
~60fps(fraps shows 30fps) with vertex cache/shaders enabled, but emu hangs up after 1 to few minutes, due to vertex cache hogging too much ram. (-XX:MaxPermSize set to 128MB)
PC specs:
CPU: i5-750 @ 4.2Ghz
RAM: 4GB
GPU: GTX460