01-11-2011, 04:36 PM
(01-11-2011, 04:03 PM)ultimatenokia Wrote: Commit Log:"Provided a custom format wrapper for native fonts (.jpft);"
flash0/font/debug.jpft, what's the function of it ? how it works ? and how to make use of it ? can ordinary users create their own .jpft to provide support for fonts like katagana and kanji ?or it's just an experiment being tested by Dev teams ?
and,since the Logger displays katagana (can't display kanji) correctly , is it possible to add a small temporary program to JPCSP which can outputs game texts seperated from the main screen ? reading texts in the logger is really a great challenge...
debug.jpft is a helper file when you do not use the "Font" option, with the "Font" option the pgf files are used. Hykem is working on the problem and we should get a result in the next weeks. Yeah, reading text in the logger isn't really fun but it should change soon.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit