With VAO, CLUT and optimized vertex info off:
Same problem with the sprites, the Sky and other pixelated pictures have stopped being pixelated.
But there are some random polygons missing in some of the character models (look near agumon's head):
Also, you can see in this screen the icons are all the same when they shouldn't be.
Same problem with the sprites, the Sky and other pixelated pictures have stopped being pixelated.
But there are some random polygons missing in some of the character models (look near agumon's head):
Also, you can see in this screen the icons are all the same when they shouldn't be.