07-20-2012, 01:25 AM
(07-19-2012, 08:39 PM)damicore Wrote: Config:
So the game runs pretty well (full fps most of the time, except in a few areas where it drops to 20FPS) in r2574 32bits.
These are some of the graphical glitches I found:
The intro Scene after starting a new game looks like this.
The dialog boxes are heavily glitched.
The sky and some textures are really pixellated.
When the tutorial starts in the game the background looks all garbled, I think the BG should be a blurred still picture of your current battle against this weird gabumon.
Also every menu shows only one Sprite Icon I.E.: When fighting a battle the "makasete" "Items" and "scape" options all have a leaf icon whilst the makasete should have some sort of smiley for example. This happens also inside the digivice menu and in many other places where Icons should be (every option has the same icon). Connected to this issue, I think, is the issue that all damage output sprites display 000 (it's as if every sprite was being replaced by the first one in some sort of table) but the enemy damage bar keeps diminishing.
The game also hangs in some battles.
Here's a clarification of what I meant by all options sharing the same sprite Icons and the 000 damage display in every attack:
000 damage input and all icons are leaves in the top left corner.
In the digivice menu (hit triangle)
Every option says digivice (デジヴァイス) under them and have the exact same Icon whilst they perform different actions in the game.
PC Specs:
Windows x64
Intel Core I5 2500K @3.6Ghz
Geforce GTX560 TI OC'ed
4GB of Ram
Is there anything I should log? How should I log it?
Also should this be moved to fully playable games even though it hangs randomly in battles?
How did you manage to get it to run? Every time I try i get this error - http://puu.sh/K2eh
and obviously I have no idea what it means/says as I don't know Japanese :p