Looks like there's been a regression with this somewhere in builds r1960-1972. Now the game hangs at the save data load screen which precedes a cinematic.
BUT a workaround is this: chose RESET on the emu and then hit RUN again. This time it'll load just fine! Log of when it doesn't is attached. This occurs on the 32bit & 64 bit.
Once that's sorted out, I'd say move this over to the "Playable Games" section.
BUT a workaround is this: chose RESET on the emu and then hit RUN again. This time it'll load just fine! Log of when it doesn't is attached. This occurs on the 32bit & 64 bit.
Once that's sorted out, I'd say move this over to the "Playable Games" section.
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10