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Katekyo Hitman Rebron Battle Arena 2 - JAP - ULJS00218
#11
I can get the game to run just fine all the way up until choosing a character, after that the screen goes black, does anyone know how I may be able to fix this?

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#12
Help, I think I also have the same problem.

66596 [Rebron Battle Arena 2] ERROR memory - read32 - Invalid memory address : 0x24C9 PC=088B511C

This error comes up in my log, after I have chosen characters and stage. It won't go any further than that.
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#13
post log first (and ensure you are using rev 2736 or above)
http://www.emunewz.net/forum/showthread.php?tid=70898
(09-25-2012, 09:58 PM)Kajune Wrote: Help, I think I also have the same problem.

66596 [Rebron Battle Arena 2] ERROR memory - read32 - Invalid memory address : 0x24C9 PC=088B511C

This error comes up in my log, after I have chosen characters and stage. It won't go any further than that.

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#14
(09-25-2012, 11:12 PM)sum2012 Wrote: post log first (and ensure you are using rev 2736 or above)
http://www.emunewz.net/forum/showthread.php?tid=70898

Hi, the problem has now changed slightly. I 'checked' another box and it apparently stopped the pausing, but after selecting characters and stage, it remains on 'run' but also completely black. Help...


Attached Files
.rar   log.rar (Size: 3.54 KB / Downloads: 167)
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#15
I've tried everything I can, and I've already posted the log. It would be very much appreciated if someone could explain to me where I'm going wrong.
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#16
Try disable "Decode audio files with Sonicstage".
I have suspicion that the audio decode have probrem.
(09-26-2012, 08:51 AM)Kajune Wrote: I've tried everything I can, and I've already posted the log. It would be very much appreciated if someone could explain to me where I'm going wrong.
edit:If still fail,try disable audio threads
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#17
I've tried both the things you suggested, and the problem is still persisting. After characters and stage select, the game pauses...

Here's the log.




Attached Files
.rar   log.rar (Size: 5.68 KB / Downloads: 148)
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#18
sorry,I don't have idea
(09-26-2012, 09:04 PM)Kajune Wrote: I've tried both the things you suggested, and the problem is still persisting. After characters and stage select, the game pauses...

Here's the log.

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#19
How unfortunate.

I've tried changing nearly every setting, but that just doesn't seem to work. It always pauses after choosing stage. I wish I knew what I was doing wrong that others have done right.


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#20
when it changes to pause mode have you tried pressing 'run' a few times more?

have you tried to check
[X] Ignore invalid memory access (not recommended for test reports, but improves performance)

according to your log you might want to uncheck this too
[ ] Disable audio threads


if that doesn't work, the game appeared to work on an older revision you could try to revert to the revision the game was confirmed working on.
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