1.) No voices. Same issue with:-
How do I decode AT3 data when they are not in temp folder? [Still looking into this.]
2.) After few minutes, BGM will abruptly vanish but sound is still available. BGM resumes after battle, switch to certain/main menu, etc.
3.) Sometimes after battles, BGM is lost.
(06-27-2012, 07:09 PM)MediocreJoker Wrote: Edit: Also noticed that no files are placed in the tmp folder for this game, even if I turn on media extraction to tmp folder.
How do I decode AT3 data when they are not in temp folder? [Still looking into this.]
Code:
NFO hle - CRI Atom Atrac Decode - Decodable AT3 data detected.
2.) After few minutes, BGM will abruptly vanish but sound is still available. BGM resumes after battle, switch to certain/main menu, etc.
Code:
INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - Replaying atrac loop atracID=1, loopStart=313560, loopEnd=4049089
3.) Sometimes after battles, BGM is lost.
Code:
173138 [CRI Atom Atrac Decode] ERROR me - MediaEngine: Invalid container format!
173139 [CRI Atom Atrac Decode] ERROR me - MediaEngine: No audio streams found!