08-14-2014, 04:51 PM
QT should provide easy way to translate already, don't know about wxWidgets version.
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08-14-2014, 04:51 PM
QT should provide easy way to translate already, don't know about wxWidgets version.
08-14-2014, 05:28 PM
(08-14-2014, 04:51 PM)flashmozzg Wrote: QT should provide easy way to translate already, don't know about wxWidgets version. In fact rpcs3 can provide more languages for its own GUI. Do as wxwiki tells. http://wiki.wxwidgets.org/Internationalization But according to Roadmap, rpcs3 may oneday remove its dependence on wxwidget. Also l10n seems not to be in the middle term of goals. well.
Asus X450V, I5-3230M 2.6GHz, Nvidia GT720M. Windows x64 with VS2013.
08-15-2014, 04:37 AM
(08-14-2014, 05:28 PM)syphurith Wrote:(08-14-2014, 04:51 PM)flashmozzg Wrote: QT should provide easy way to translate already, don't know about wxWidgets version. That just uses gettext.
08-16-2014, 10:29 AM
I think it's not necessary add another's languages.
I mean , the program is in "English" what do you wanna more?
i don't why you all more languages this emulator doesn't run many games and there is no need to there are no special setting which you should use there are only basic thing like run resume or stop a game or use spu recompiler or use depth or color buffers which anyone can easily understand
english language is enough for the emulator for the time being once it run games at playable high fps then new language can be added |
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