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(03-13-2011, 12:26 AM)AzKat Wrote: Sorry for the double post but...
Is Fullscreen working for anyone? I can't seem to get it to work. After i press F4 or go to VIDEO>RESIZE>FULLSCREEN my screen just goes black. :| Not work for me too but I can hear the sound.
CPU: Intel Core I7 3770 OC'ed 4.2GHz
RAM 8GB DDR3
Nvidia GTX 560
Windows 7 Ultimate 64bit.
Currently using Driver 310.90 WHQL
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03-16-2011, 11:52 PM
(This post was last modified: 03-16-2011, 11:53 PM by zackdx.)
what rev do you use ?
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Okay, I'm completely stumped. I'm using rev2023, and it's actually worse than what it was on rev1942. There I had a steady 10-12 FPS and almost no graphical glitches (well, minus the font going offscreen, but I'm already used to that). On r2023, here's what I get:
2-3 FPS maximum
Graphics is corrupted and glitchy (either meshes are a mess or the entire screen is greyscaled, or both)
Freezes quite often.
Here are my specs:
Core 2 Duo E7200 @ 2,53 GhZ
2048 MB DDR2 RAM (Kingston I think)
AMD Radeon HD3650 512MB with Catalyst 11.2 (I know there are problems with AMD cards, but is the situation really this bad?)
I heard others get 20+ FPS with such a computer, I think the problem is in the setttings of JPCSP. Can anyone list the best settings for Dissidia (for r2023)?
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naridar, if you have activated the shaders options, deactivate all, only activate enabling saving ge to texture, and try to use maximunmethodsize 1000, you have a ati card as me, the dissidia shaders options with ati v card, slow a lot ff dissidia at this moment.
and the fullscreen option, need more work, this option doesn´t work now, just be patient.
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(03-17-2011, 11:53 PM)darkcloudl Wrote: naridar, if you have activated the shaders options, deactivate all, only activate enabling saving ge to texture, and try to use maximunmethodsize 1000, you have a ati card as me, the dissidia shaders options with ati v card, slow a lot ff dissidia at this moment.
and the fullscreen option, need more work, this option doesn´t work now, just be patient.
Also use only GE. It makes the game feel much smoother.
Funny thing, I spend more time on the forum instead of on emulators
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excuse me...
How do u managed to get Dissidia running..? I've tried r2032, and it broke even before "loading" finished....
Here's the error log on cmd window :
Code: java.lang.IndexOutOfBoundsException: Index: 255, Size: 2
at java.util.LinkedList.entry(Unknown Source)
at java.util.LinkedList.get(Unknown Source)
at jpcsp.format.Elf32.getProgramHeader(Elf32.java:159)
at jpcsp.Loader.relocateFromBuffer(Loader.java:658)
at jpcsp.Loader.relocateFromHeaders(Loader.java:815)
at jpcsp.Loader.LoadELF(Loader.java:335)
at jpcsp.Loader.LoadPSP(Loader.java:277)
at jpcsp.Loader.LoadModule(Loader.java:135)
at jpcsp.Emulator.load(Emulator.java:143)
at jpcsp.Emulator.load(Emulator.java:136)
at jpcsp.MainGUI.loadUMD(MainGUI.java:1198)
at jpcsp.MainGUI.loadUMDGame(MainGUI.java:1296)
at jpcsp.MainGUI.loadUMD(MainGUI.java:1229)
at jpcsp.GUI.UmdBrowser.loadSelectedfile(UmdBrowser.java:569)
at jpcsp.GUI.UmdBrowser.access$1000(UmdBrowser.java:74)
at jpcsp.GUI.UmdBrowser$2.mouseClicked(UmdBrowser.java:280)
at java.awt.AWTEventMulticaster.mouseClicked(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.Dialog$1.run(Unknown Source)
at java.awt.Dialog$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.awt.Dialog.show(Unknown Source)
at java.awt.Component.show(Unknown Source)
at java.awt.Component.setVisible(Unknown Source)
at java.awt.Window.setVisible(Unknown Source)
at java.awt.Dialog.setVisible(Unknown Source)
at jpcsp.MainGUI.openUmdActionPerformed(MainGUI.java:1175)
at jpcsp.MainGUI.access$600(MainGUI.java:103)
at jpcsp.MainGUI$6.actionPerformed(MainGUI.java:337)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown
Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Do you decrypt it manually on psp and then test it on emulator ?
Thanks.
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guys,so for ATI users which best setting for Jpcsp?
is it only GE + enabling saving ge to texture?
maximunmethodsize this function for what?
for maximunmethodsize best value for ATI ?
500/1000/2000/3000?
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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03-18-2011, 02:05 AM
(This post was last modified: 03-18-2011, 02:11 AM by Kai3213.)
(03-18-2011, 02:03 AM)tr4nquility Wrote: excuse me...
How do u managed to get Dissidia running..? I've tried r2032, and it broke even before "loading" finished....
Here's the error log on cmd window :
Code: java.lang.IndexOutOfBoundsException: Index: 255, Size: 2
at java.util.LinkedList.entry(Unknown Source)
at java.util.LinkedList.get(Unknown Source)
at jpcsp.format.Elf32.getProgramHeader(Elf32.java:159)
at jpcsp.Loader.relocateFromBuffer(Loader.java:658)
at jpcsp.Loader.relocateFromHeaders(Loader.java:815)
at jpcsp.Loader.LoadELF(Loader.java:335)
at jpcsp.Loader.LoadPSP(Loader.java:277)
at jpcsp.Loader.LoadModule(Loader.java:135)
at jpcsp.Emulator.load(Emulator.java:143)
at jpcsp.Emulator.load(Emulator.java:136)
at jpcsp.MainGUI.loadUMD(MainGUI.java:1198)
at jpcsp.MainGUI.loadUMDGame(MainGUI.java:1296)
at jpcsp.MainGUI.loadUMD(MainGUI.java:1229)
at jpcsp.GUI.UmdBrowser.loadSelectedfile(UmdBrowser.java:569)
at jpcsp.GUI.UmdBrowser.access$1000(UmdBrowser.java:74)
at jpcsp.GUI.UmdBrowser$2.mouseClicked(UmdBrowser.java:280)
at java.awt.AWTEventMulticaster.mouseClicked(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.Dialog$1.run(Unknown Source)
at java.awt.Dialog$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.awt.Dialog.show(Unknown Source)
at java.awt.Component.show(Unknown Source)
at java.awt.Component.setVisible(Unknown Source)
at java.awt.Window.setVisible(Unknown Source)
at java.awt.Dialog.setVisible(Unknown Source)
at jpcsp.MainGUI.openUmdActionPerformed(MainGUI.java:1175)
at jpcsp.MainGUI.access$600(MainGUI.java:103)
at jpcsp.MainGUI$6.actionPerformed(MainGUI.java:337)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown
Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Do you decrypt it manually on psp and then test it on emulator ?
Thanks.
Yea, the game works fine when it's manually decrypted. Played an hour or so earlier today. Beat Cecil's story mode, unlocked a few characters, and costumes. It was pretty fun I did discover, however, once you use Cecil's Saint Cross attack, all the sound effects stop playing until you restart the emulator...
Funny thing, I spend more time on the forum instead of on emulators
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(03-18-2011, 02:05 AM)Kai3213 Wrote: Yea, the game works fine when it's manually decrypted. Played an hour or so earlier today. Beat Cecil's story mode, unlocked a few characters, and costumes. It was pretty fun I did discover, however, once you use Cecil's Saint Cross attack, all the sound effects stop playing until you restart the emulator...
Agreed It's a nice game.
I managed to get 27FPS in battle....
Only GE Texture + Save GE Screen to Texture indeed does wonders ... Games become much smoother and more playable ^^
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