This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 8 Vote(s) - 3.63 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dai-2-Ji Super Robot Taisen Z Hakai-hen - ULJS00379
Got the game working but when I try to use the Atrac plugin it gives me a "run-time error 5: Invalid procedure call or argument"
Reply
Saiseihen just got released. Anybody got it working?

EDIT:

SAISEI-HEN is fully working for me.
Just let it finish decoding the media on your first run of the game.
Windows 7 Home Premium 32bit SP1 : Intel Core i3-350M 2.27GHz : 4GB RAM : ATI Mobility Radeon 5145 (Overclocked to 780MHz/800MHz)
Reply
(04-04-2012, 04:13 AM)13lade619 Wrote: Saiseihen just got released. Anybody got it working?

EDIT:

SAISEI-HEN is fully working for me.
Just let it finish decoding the media on your first run of the game.

From what I've heard, it often hangs during battle animation, not sure about that though.
Reply
(04-05-2012, 12:56 AM)gespenst Wrote:
(04-04-2012, 04:13 AM)13lade619 Wrote: Saiseihen just got released. Anybody got it working?

EDIT:

SAISEI-HEN is fully working for me.
Just let it finish decoding the media on your first run of the game.

From what I've heard, it often hangs during battle animation, not sure about that though.

Animation never hanged. I got mines playing normally as well, and it hasn't hanged since. In Hakai Hen, there has been very rare occasions when the game would hang into animation. Also, anyone know how to fix the graphical issues in the animation? Like with Tetsujin, when the unit starts to move in probably most of its attacks, it's pretty glitchy, and can't see most of its body. It happens with character cut-ins in animations as well, as some of their body are glitched out. Anyone know how to fix that problem?
Reply
This games works perfectly playing with antialiasing x16 and resize x3
Reply
(04-05-2012, 02:33 AM)ForteSlurXX Wrote:
(04-05-2012, 12:56 AM)gespenst Wrote:
(04-04-2012, 04:13 AM)13lade619 Wrote: Saiseihen just got released. Anybody got it working?

EDIT:

SAISEI-HEN is fully working for me.
Just let it finish decoding the media on your first run of the game.

From what I've heard, it often hangs during battle animation, not sure about that though.

Animation never hanged. I got mines playing normally as well, and it hasn't hanged since. In Hakai Hen, there has been very rare occasions when the game would hang into animation. Also, anyone know how to fix the graphical issues in the animation? Like with Tetsujin, when the unit starts to move in probably most of its attacks, it's pretty glitchy, and can't see most of its body. It happens with character cut-ins in animations as well, as some of their body are glitched out. Anyone know how to fix that problem?

In the first time the animations hanged for me (first run), I quit the game and restarted.
It was a mistake. When the game hangs, it is decoding the media. Never interupt it decoding, 'cause you'll end up with unfinished decodes which will be glitchy.

To fix this, delete the temp folder for the game, and let the game decode fully.
It may take longer depending on your specs but wait for it to finish.
Windows 7 Home Premium 32bit SP1 : Intel Core i3-350M 2.27GHz : 4GB RAM : ATI Mobility Radeon 5145 (Overclocked to 780MHz/800MHz)
Reply
(04-05-2012, 03:11 AM)13lade619 Wrote:
(04-05-2012, 02:33 AM)ForteSlurXX Wrote:
(04-05-2012, 12:56 AM)gespenst Wrote:
(04-04-2012, 04:13 AM)13lade619 Wrote: Saiseihen just got released. Anybody got it working?

EDIT:

SAISEI-HEN is fully working for me.
Just let it finish decoding the media on your first run of the game.

From what I've heard, it often hangs during battle animation, not sure about that though.

Animation never hanged. I got mines playing normally as well, and it hasn't hanged since. In Hakai Hen, there has been very rare occasions when the game would hang into animation. Also, anyone know how to fix the graphical issues in the animation? Like with Tetsujin, when the unit starts to move in probably most of its attacks, it's pretty glitchy, and can't see most of its body. It happens with character cut-ins in animations as well, as some of their body are glitched out. Anyone know how to fix that problem?

In the first time the animations hanged for me (first run), I quit the game and restarted.
It was a mistake. When the game hangs, it is decoding the media. Never interupt it decoding, 'cause you'll end up with unfinished decodes which will be glitchy.

To fix this, delete the temp folder for the game, and let the game decode fully.
It may take longer depending on your specs but wait for it to finish.

Is this the way to fix the glitchy situations in animation? delete the temp folder, and let it re-decode again?
Reply
i get no voice in Saisei hen, i got sound forge, sonic stage and the mono atrac thing, can anyone help me with this? which programs to run first?
Reply
(04-05-2012, 03:26 AM)ForteSlurXX Wrote: Is this the way to fix the glitchy situations in animation? delete the temp folder, and let it re-decode again?

Yes, it worked for me.

Quote:i get no voice in Saisei hen, i got sound forge, sonic stage and the mono atrac thing, can anyone help me with this? which programs to run first?

Run mono atrac after opening jpcsp.
And make sure it points to the right folder (tmp\ULJS00460\Atrac)
Windows 7 Home Premium 32bit SP1 : Intel Core i3-350M 2.27GHz : 4GB RAM : ATI Mobility Radeon 5145 (Overclocked to 780MHz/800MHz)
Reply
(04-05-2012, 03:57 AM)13lade619 Wrote:
Quote:i get no voice in Saisei hen, i got sound forge, sonic stage and the mono atrac thing, can anyone help me with this? which programs to run first?

Run mono atrac after opening jpcsp.
And make sure it points to the right folder (tmp\ULJS00460\Atrac)
i did that and i just hangs up on me during animation, am i missing some files or something?

edit: animations are working fine if i wait for a few minutes, but there's still no voice Sad
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)