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Sword Art Online: Infinity Moment (JP) NPJH50701
#21
Clut helps to speed things up, but the lack of texture filtering will make things look uglier.

For some reason the text problem does not happen when you are away from the city, I was playing during a good amount of time doing quests and exploring maps and dungeons and I never got the problem, but then I came back to the city and it happened again. Also, Use debug fonts does not solve the issue (that was the first thing I tried during early testing, I even was using it during that video).

I started the game again some times to see if I could get the savedata issue but the game worked perfect all the time (only x64 versions tested).
Phenom II x4 BE 3500 mhz - 8gb DDR3 1333 mhz - HD5870 1gb
Core i3 2350M 2.3 ghz - 8gb DDR3 1333 mhz - HD 3000
Core i5 4570 3.6ghz - 16gb DDR3 1600 mhz - GTX970 4gb oc
Reply
#22
I have a question
when I've completed the tutorial we were told to move to parts of the same road Asuna
it seems only fitting that the man alone, no background plasticity
can anybody help me
sorry for my english
Reply
#23
(03-22-2013, 03:57 AM)Fikri_aulia Wrote: I have a question
when I've completed the tutorial we were told to move to parts of the same road Asuna
it seems only fitting that the man alone, no background plasticity
can anybody help me
sorry for my english

I didn't understand, but seems that you don't know what to do after the tutorial. If that's the case, check this walkthrough:

Phenom II x4 BE 3500 mhz - 8gb DDR3 1333 mhz - HD5870 1gb
Core i3 2350M 2.3 ghz - 8gb DDR3 1333 mhz - HD 3000
Core i5 4570 3.6ghz - 16gb DDR3 1600 mhz - GTX970 4gb oc
Reply
#24
(03-22-2013, 04:09 AM)ryustylish Wrote:
(03-22-2013, 03:57 AM)Fikri_aulia Wrote: I have a question
when I've completed the tutorial we were told to move to parts of the same road Asuna
it seems only fitting that the man alone, no background plasticity
can anybody help me
sorry for my english

I didn't understand, but seems that you don't know what to do after the tutorial. If that's the case, check this walkthrough:


when I first came to town
only one visible, but the city just looks black
can you give me your setting??
Reply
#25
(03-22-2013, 04:14 AM)Fikri_aulia Wrote: when I first came to town
only one visible, but the city just looks black
can you give me your setting??

Check the first post mate.
Phenom II x4 BE 3500 mhz - 8gb DDR3 1333 mhz - HD5870 1gb
Core i3 2350M 2.3 ghz - 8gb DDR3 1333 mhz - HD 3000
Core i5 4570 3.6ghz - 16gb DDR3 1600 mhz - GTX970 4gb oc
Reply
#26
Does anyone know what to do after you've talked to Liz and get access to her shop or something? I think I found the boss room but then I had 2 options to either stay in the area or get warped back to town. No idea what to do now. Sad
Reply
#27
(03-22-2013, 05:41 AM)ryustylish Wrote:
(03-22-2013, 04:14 AM)Fikri_aulia Wrote: when I first came to town
only one visible, but the city just looks black
can you give me your setting??

Check the first post mate.

this what happen in mine


Attached Files Thumbnail(s)
   
Reply
#28
(03-18-2013, 02:06 PM)Lunedi Wrote: I don't Know why, but the game doesn't start :/

-My Config-
Video Tab:
Use vertex cache - ON
Use shaders - ON
Enable Saving GE screen to textures instead Memory - ON
Enable dynamic shader generation - ON
Another Options - OFF

Audio Tab:
All Options - Off

Memory Tab:
Two Options - ON

Media Tab:
Use Media Engine - ON
Decode Audio files with Sonicstage - ON

Compiler Tab:
Use compiler (dynarec) - ON
Max Method Size - 50

Another Options in the Emu:
-Anti-alising - x16
-Filter - Anisotropic

Test:
[youtube]wKzTN6Y5pss[/youtube]

Can someone help me?

Cya~
just try this
my config video tabs:
-vertex cache
-use shader
-use geometry shader 2D rendering
-enable VAO
-save GE to memory
-enable decoding (CLUT)
-enable dynamic shader
-without antialiasing

it worked JPCSP 3040 32bit on my bad laptop
Smile

(03-22-2013, 08:24 AM)sansasasan20 Wrote:
(03-18-2013, 02:06 PM)Lunedi Wrote: I don't Know why, but the game doesn't start :/

-My Config-
Video Tab:
Use vertex cache - ON
Use shaders - ON
Enable Saving GE screen to textures instead Memory - ON
Enable dynamic shader generation - ON
Another Options - OFF

Audio Tab:
All Options - Off

Memory Tab:
Two Options - ON

Media Tab:
Use Media Engine - ON
Decode Audio files with Sonicstage - ON

Compiler Tab:
Use compiler (dynarec) - ON
Max Method Size - 50

Another Options in the Emu:
-Anti-alising - x16
-Filter - Anisotropic

Test:
[youtube]wKzTN6Y5pss[/youtube]

Can someone help me?

Cya~
just try this
my config video tabs:
-vertex cache
-use shader
-use geometry shader 2D rendering
-enable VAO
-save GE to memory
-enable decoding (CLUT)
-enable dynamic shader
-without antialiasing

it worked JPCSP 3040 32bit on my bad laptop
Smile
my low laptop spec is
CPU: AMD Phenom II Triple Core 2,1GHz
GPU: ATI Mobility HD Radeon 4200 series
hope u enjoy it..
Smile
Reply
#29
<- still had problem with the saves

i know the game auto-saves
but JPCSP doesn't saves for me, and i had replayed it for like 5 times (testing configurations, etc)
Reply
#30
One question, first of all I'm Argentine and download this game by a Latin American cast, do I need the game downloaded by an Englishman? Because with the one I have does not work ... Maybe it has nothing to do, but it's just a question that I want to clarify. I use X32 RV3055 JPCSP.
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