05-30-2017, 07:34 PM
So it seems that this thread is still alive, but anyway.
The game starts normaly and when the actual gameplay starts it runs at about 20-30ish fps not many problems. After using the first archstone the game goes blurry (see screenshot 1) and the fps drops to about 15ish. PPU Decoder is Interpreter (fast). Now depending on what SPU decoder i use different things happen. When i used Recompiler (ASMJIT) the screen goes crazy a minute or 2 after the screen gets blurry (see screenshot 2 and 3). I lasted to the Vanguard and then the game crashed. When i used Interpreter (fast) the game still went blurry at the same spot, but the screen didnt go crazy until the bossfight where it crashed again. For interpreter (precise) same blurriness and the game also went crazy at the boss fight, but it didnt crash. After killing the Vanguard i just went to the next area normaly where you pick up a few materials and the dragon god fists you. But then the game got stuck in a loading screen after i died.
I cant post the log file cause its too big.
The game starts normaly and when the actual gameplay starts it runs at about 20-30ish fps not many problems. After using the first archstone the game goes blurry (see screenshot 1) and the fps drops to about 15ish. PPU Decoder is Interpreter (fast). Now depending on what SPU decoder i use different things happen. When i used Recompiler (ASMJIT) the screen goes crazy a minute or 2 after the screen gets blurry (see screenshot 2 and 3). I lasted to the Vanguard and then the game crashed. When i used Interpreter (fast) the game still went blurry at the same spot, but the screen didnt go crazy until the bossfight where it crashed again. For interpreter (precise) same blurriness and the game also went crazy at the boss fight, but it didnt crash. After killing the Vanguard i just went to the next area normaly where you pick up a few materials and the dragon god fists you. But then the game got stuck in a loading screen after i died.
I cant post the log file cause its too big.