Knight Fortix 2 - NPUZ00300
using r 2731
loads up a developers screen then it keeps pausing on the title screen
here is the info log
using r 2731
loads up a developers screen then it keeps pausing on the title screen
here is the info log
Knight Fortix 2 - NPUZ00300
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Knight Fortix 2 - NPUZ00300
using r 2731 loads up a developers screen then it keeps pausing on the title screen here is the info log
09-22-2012, 06:40 AM
(09-22-2012, 01:11 AM)nash67 Wrote: Knight Fortix 2 - NPUZ00300 Code: 1982 GUI WARN loader Failed to map import at 0x089C2B94 [0x02098C69] Module 'sceAac'(attempt 1) Could you post a DEBUG log for this one? Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
09-22-2012, 05:09 PM
I've added a draft sceAac module in r2733. It is still doing nothing, but might help going further...
Could you update the DEBUG log file? Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
using r2733
it goes ingame now but it still pauses now and then (mainly around the menu screens ) here is the info log i tried with debug but for some reason it freezes up before the title screen ok here is the debug log up to when it freezes up
using r2774
this can be moved to playable as i am on the final level the only thing missing is the background music 52352 musicUpdaterThreadMain WARN hle.sceAac Unimplemented sceAacCheckStreamDataNeeded id=0x0 52355 musicUpdaterThreadMain WARN hle.sceAac Unimplemented sceAacDecode id=0x0, bufferAddress=0x09FBFA80 52356 musicUpdaterThreadMain WARN hle.sceAac Unimplemented sceAacCheckStreamDataNeeded id=0x0 52356 musicUpdaterThreadMain WARN hle.sceAac Unimplemented sceAacDecode id=0x0, bufferAddress=0x09FBFA80 52382 musicUpdaterThreadMain WARN hle.sceAac Unimplemented sceAacCheckStreamDataNeeded id=0x0 52382 musicUpdaterThreadMain WARN hle.sceAac Unimplemented sceAacDecode id=0x0, bufferAddress=0x09FBFA80 52408 musicUpdaterThreadMain WARN hle.sceAac Unimplemented sceAacCheckStreamDataNeeded id=0x0 here is the info log this also happens in the game Fortix
10-15-2012, 01:21 PM
Moved to Playable
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
using r 3006
when ever you try to load or create a knight the game keeps pausing then crashes out with a java error here is the info log
03-02-2013, 10:08 PM
Code: java.lang.ArrayIndexOutOfBoundsException: Coordinate out of bounds!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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