I have not mention it, but the invisible wall that block the fire shots is not always there cause some times fires go trough and impact where supposed to.
Here are two logs of 2 crash. As always, game video freeze but sound still there. Log Windows does not show any warning.
09-29-2012, 10:40 PM (This post was last modified: 09-29-2012, 10:43 PM by montcer9012.)
New try on r2748/r2750. Still the fire issue where bullet don't get where are supposed to and the random game freeze.
On r2748 game freeze. As always, it does not show any warning when freeze and sound still playing. On r2750 i can make it to 2nd stage but then my character doesn't from same site; this game have lots of bugs on the emulation part.
IMPORTANT:Video driver stop working warning does not show again. I am not sure if it was a JPCSP implementation or is because i update to Catalyst 12.9.
11-12-2012, 03:16 AM (This post was last modified: 11-12-2012, 03:23 AM by montcer9012.)
Game freeze even with SoftwareMode like only video option enabled; however, this is my first game that is enough fast for being playable on SoftwareMode; that doesn't meant that graphics are flawless, in fact, are very glitchy: (The ones on the right was with SoftwareMode)
I also make an Debug Log; is very huge even i didn't stay so long on the game, i just wait until game start and move a bit but didn't fire the weapon because i must go trough some steps until i am able to fire. I hope gid have enough time to check it. I use this config to make that log: http://www.emunewz.net/forum/showthread....4#pid78074
r2841x64 - GRP (DebugLog+Profiler): http://www.mediafire.com/?zb3ithx33aei4s4