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Dissidia 012: Duodecim Final Fantasy - ULES01505
#1
Jpcsp r2050.
setting default
enable media engine + decode audio SonicStage + use non-native font flash0 + Ignore invalid memory access.
without Ignore invalid memory access game can't proceed.

when at game can't attack so just running around,jumping etc.
log=>without Ignore invalid memory access
log2=>with Ignore invalid memory access

for Dissidia 012 Duodecim Final Fantasy USA [ULUS10566] can be play too.just enable Ignore invalid memory access.

below message without Ignore invalid memory access
Code:
0 [GUI] INFO  emu - Java version: 1.6.0_24 (1.6.0_24-b07)
0 [GUI] INFO  emu - Jpcsp v0.6 2050
0 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULES01505
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.35
REGION = 32768
TITLE = DISSIDIA duodecim FINAL FANTASY
USE_USB = 0
probably homebrew? false
15 [GUI] INFO  emu - Loading global compatibility settings
15 [GUI] INFO  ge - Only GE Graphics: false
15 [GUI] INFO  hle.sceMpeg - Media Engine enabled
93 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
93 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
93 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
93 [GUI] INFO  memory - Ignore invalid memory access: false
249 [GUI] INFO  emu - Unrecognized file format
249 [GUI] INFO  emu - File magic 00 00 00 00
312 [GUI] WARN  emu - Encrypted file detected! (~PSP)
312 [GUI] INFO  emu - Calling crypto engine for PRX.
7020 [GUI] WARN  emu - .shstrtab section not found
7020 [GUI] INFO  emu - Loader: Relocation required (ELF)
7020 [GUI] INFO  emu - 6.30 firmware version's ELF program detected!
7035 [GUI] INFO  emu - 6.30 firmware version's ELF sections detected!
7035 [GUI] WARN  emu - ELF is not PRX, but has no section headers!
7035 [GUI] WARN  emu - Manually locating ModuleInfo at address: 0x89c6230
7035 [GUI] INFO  emu - Found ModuleInfo name:'FFSTJP' version:0101 attr:00000000 gp:08b6b260
7035 [GUI] INFO  emu - Found 296 imports from 31 modules
7035 [GUI] WARN  emu - Failed to map import at 0x089C5808 [0xA85880D0] Module 'scePower'(attempt 1)
7035 [GUI] WARN  emu - Failed to map import at 0x089C5D10 [0x110E318B] Module 'scesupPreAcc'(attempt 1)
7035 [GUI] WARN  emu - Failed to map import at 0x089C5D18 [0x13AE25B3] Module 'scesupPreAcc'(attempt 1)
7035 [GUI] WARN  emu - Failed to map import at 0x089C5D20 [0x28C5F696] Module 'scesupPreAcc'(attempt 1)
7035 [GUI] WARN  emu - Failed to map import at 0x089C5D28 [0x2EC3F4D9] Module 'scesupPreAcc'(attempt 1)
7035 [GUI] WARN  emu - Failed to map import at 0x089C5D30 [0x348BA3E2] Module 'scesupPreAcc'(attempt 1)
7035 [GUI] WARN  emu - Failed to map import at 0x089C5D38 [0x86DEBD66] Module 'scesupPreAcc'(attempt 1)
7035 [GUI] WARN  emu - Failed to map import at 0x089C5D40 [0xA0EAF444] Module 'scesupPreAcc'(attempt 1)
7051 [GUI] WARN  emu - Failed to map import at 0x089C5D48 [0xB03FF882] Module 'scesupPreAcc'(attempt 1)
7051 [GUI] INFO  emu - 287 NIDS mapped
7051 [GUI] INFO  emu - 9 remaining unmapped NIDS
7098 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
7489 [GUI] INFO  hle.sceFont - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
7499 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
7499 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
7509 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
7519 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
7519 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
7529 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
7539 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
7549 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
7549 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
7559 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
7569 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
7569 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
7579 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
7589 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
7589 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
7599 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
7699 [GUI] INFO  hle.sceFont - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
7699 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
7739 [GUI] INFO  ge - Using RenderingEngineLwjgl31
7739 [GUI] INFO  ge - OpenGL version: 3.3.10600 Compatibility Profile Context
7739 [GUI] INFO  ge - Shading Language version: 3.30
7739 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
7739 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
7749 [GUI] INFO  ge - Using VBO
9926 [root] WARN  hle - Unsupported syscall 20F2 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
9976 [ffst_thread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=e
10140 [ffst_thread] INFO  hle.scePower - scePowerRegisterCallback slot=3 SceUID=17
10160 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/PACKAGE_INFO.BIN flags = 1 permissions = 00
10183 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/PACKAGE.BIN flags = 1 permissions = 00
10206 [ffst_thread] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=0, position=0
10206 [ffst_thread] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/DATA/MODULE/LIBFONT.PRX'): module from banlist not loaded
10206 [ffst_thread] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'LIBFONT'
10216 [ffst_thread] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=0, position=0
10231 [ffst_thread] INFO  emu - 6.30 firmware version's ELF program detected!
10231 [ffst_thread] INFO  emu - 6.30 firmware version's ELF sections detected!
10234 [ffst_thread] INFO  emu - Found ModuleInfo name:'scesupPreAcc_library' version:0101 attr:00000006 gp:09b8d760
10235 [ffst_thread] INFO  emu - Found 26 imports from 4 modules
10235 [ffst_thread] INFO  emu - Found 13 exports
10237 [ffst_thread] WARN  emu - Failed to map import at 0x089C5808 [0xA85880D0] Module 'scePower'(attempt 2)
10237 [ffst_thread] INFO  emu - 34 NIDS mapped
10238 [ffst_thread] INFO  emu - 1 remaining unmapped NIDS
10238 [ffst_thread] INFO  hle.ModuleMgrForUser - sceKernelStartModule - module has no entry point, trying to use module_start_func
10239 [ffst_thread] INFO  hle - sceKernelStartModule - no entry address
10253 [ffst_thread] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM
10253 [ffst_thread] WARN  hle.scePspNpDrm_user - PARTIAL: sceNpDrmSetLicenseeKey (npDrmKeyAddr=0x89c8ec6)
10254 [ffst_thread] INFO  hle.scePspNpDrm_user - NPDRM Encryption key detected: 0x74b7eaf5ff74ef1c64c85bf969070a3
10255 [ffst_thread] INFO  hle.scePower - scePowerRegisterCallback slot=1 SceUID=22
10255 [ffst_thread] WARN  hle.ThreadManForUser - hleKernelRegisterCallback(type=3) ready=true
10287 [ffst_thread] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
10287 [ffst_thread] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
10288 [ffst_thread] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
10292 [ffst_thread] INFO  hle.sceSasCore - __sceSasInit(0x09B6FEC0, grain=512, maxVoices=32, outMode=0, sampleRate=44100)
10328 [ffst_thread] INFO  hle.scePower - scePowerRegisterCallback slot=4 SceUID=28
10328 [ffst_thread] WARN  hle.ThreadManForUser - hleKernelRegisterCallback(type=3) ready=true
10433 [ffst_thread] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=2b
10433 [ffst_thread] WARN  hle.ThreadManForUser - hleKernelRegisterCallback(type=3) ready=true
10471 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
10484 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
10659 [ffst_thread] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08BAEF18, mode=11, gameName=ULES01505, saveName=GameData*, fileName=DISSIDIA.BIN
10799 [ffst_thread] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08BAEF18, mode=8, gameName=ULES01505, saveName=GameData*, fileName=DISSIDIA.BIN
11048 [ffst_thread] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x096AE23C, mode=11, gameName=ULES01505, saveName=GameData*, fileName=DISSIDIA.BIN
11395 [ffst_thread] INFO  hle.sceUtility - sceUtilityMsgDialogInitStart result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'This game has an autosave function.
Do not remove the storage media
or turn off the power while the
Memory Stickā„¢ access indicator is
flashing.'
options 0x000000A3
buttonPressed 0x00000000
21631 [ffst_thread] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=46, bufferSize=0xbe43, fileSize=0xbe43
21632 [ffst_thread] INFO  hle - Decodable AT3 data detected.
23880 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on V(V): 1.000000
24067 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on V(V): 0.000000
25411 [ffst_thread] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=47, bufferSize=0xd5be4, fileSize=0xd5be4
25414 [ffst_thread] INFO  hle - AT3+ data decoded by the external decoder.
25419 [ffst_thread] INFO  emu - 2011-04-01 14:10:21,087 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - Initializing file protocol handler: C:\Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000D5BE4-095CD180.wav
25419 [ffst_thread] INFO  emu - 2011-04-01 14:10:21,090 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - url->filename: C:\Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000D5BE4-095CD180.wav->\Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000D5BE4-095CD180.wav
25420 [ffst_thread] INFO  emu - 2011-04-01 14:10:21,091 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - attempting to open xuggler:2f24c41e-a280-43d9-bf1e-e7d7e3dbd3f9-com.xuggle.xuggler.io.FileProtocolHandler-1341e11 with flags 0
25420 [ffst_thread] INFO  emu - 2011-04-01 14:10:21,091 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - Opening file: \Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000D5BE4-095CD180.wav
25420 [ffst_thread] INFO  emu - 2011-04-01 14:10:21,091 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - read mode "r" for file: \Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000D5BE4-095CD180.wav
25421 [ffst_thread] INFO  emu - 2011-04-01 14:10:21,092 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - Opened file: \Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000D5BE4-095CD180.wav
27421 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Up(Up): 1.000000
27448 [AUDIO MIXER THREAD] WARN  hle - Could not reset audio play position to 0
27553 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Up(Up): 0.000000
28066 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
28067 [ffst_thread] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=48, bufferSize=0x5482, fileSize=0x5482
28067 [ffst_thread] INFO  hle - Decodable AT3 data detected.
28256 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
34510 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Left Alt(Left Alt): 1.000000
36013 [ffst_thread] WARN  controller - Unknown Controller Event on SysRq(SysRq): 1.000000
36166 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on SysRq(SysRq): 0.000000
36251 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Left Alt(Left Alt): 0.000000
107206 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
107342 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
109192 [ffst_thread] WARN  controller - Unknown Controller Event on .(.): 1.000000
109194 [ffst_thread] INFO  hle.sceUtility - sceUtilityOskInitStart desc=Player Name Entry, inText=, outText=
112289 [ffst_thread] INFO  hle.sceUtility - hleUtilityOskDisplay returning 'hero'
112290 [ffst_thread] WARN  controller - Unknown Controller Event on .(.): 0.000000
112290 [ffst_thread] WARN  controller - Unknown Controller Event on H(H): 1.000000
112290 [ffst_thread] WARN  controller - Unknown Controller Event on H(H): 0.000000
112290 [ffst_thread] WARN  controller - Unknown Controller Event on E(E): 1.000000
112291 [ffst_thread] WARN  controller - Unknown Controller Event on E(E): 0.000000
112292 [ffst_thread] WARN  controller - Unknown Controller Event on R(R): 1.000000
112292 [ffst_thread] WARN  controller - Unknown Controller Event on R(R): 0.000000
112292 [ffst_thread] WARN  controller - Unknown Controller Event on O(O): 1.000000
112292 [ffst_thread] WARN  controller - Unknown Controller Event on O(O): 0.000000
112292 [ffst_thread] WARN  controller - Unknown Controller Event on Return(Return): 1.000000
112363 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Return(Return): 0.000000
114487 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Down(Down): 1.000000
114589 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Down(Down): 0.000000
114918 [ffst_thread] WARN  controller - Unknown Controller Event on .(.): 1.000000
115060 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
116016 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
116169 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
117370 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
117557 [ffst_thread] WARN  controller - Unknown Controller Event on .(.): 0.000000
118584 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
118720 [ffst_thread] WARN  controller - Unknown Controller Event on .(.): 0.000000
120352 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
120494 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
122571 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
122673 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
124621 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Right(Right): 1.000000
124810 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Right(Right): 0.000000
125054 [ffst_thread] WARN  controller - Unknown Controller Event on Right(Right): 1.000000
125247 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Right(Right): 0.000000
125468 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Left(Left): 1.000000
125570 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Left(Left): 0.000000
125672 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Left(Left): 1.000000
125757 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Left(Left): 0.000000
126222 [ffst_thread] WARN  controller - Unknown Controller Event on .(.): 1.000000
126409 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
129615 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
129751 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
129785 [ffst_thread] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08BAEF18, mode=11, gameName=ULES01505, saveName=GameData*, fileName=DISSIDIA.BIN
129929 [ffst_thread] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08BAEF18, mode=8, gameName=ULES01505, saveName=GameData*, fileName=DISSIDIA.BIN
130102 [ffst_thread] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08BAEF18, mode=11, gameName=ULES01505, saveName=GameData*, fileName=DISSIDIA.BIN
130244 [ffst_thread] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08BAEF18, mode=5, gameName=ULES01505, saveName=GameData00, fileName=DISSIDIA.BIN
146289 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
146311 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
146880 [Finalizer] INFO  emu - 2011-04-01 14:12:22,551 [Finalizer] DEBUG c.x.xuggler.io.FileProtocolHandler - Closing file: \Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000D5BE4-095CD180.wav
146880 [Finalizer] INFO  emu - 2011-04-01 14:12:22,551 [Finalizer] DEBUG c.x.xuggler.io.FileProtocolHandler - Succesfully closed file: \Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000D5BE4-095CD180.wav
147127 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
147140 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
147383 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
147395 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
147727 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
147740 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
147980 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
147992 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
148288 [ffst_thread] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
148290 [ffst_thread] INFO  hle.sceMpeg - sceMpegInit
148316 [SQEXTEC Movie Streaming] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/MOVIE/LOP.PMF flags = 1 permissions = 0777
150441 [SQEXTEC Movie Decode] INFO  hle - Using external audio 'C:\Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Mpeg-37871616\ExtAudio.wav'
207654 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Left Alt(Left Alt): 1.000000
207654 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on SysRq(SysRq): 1.000000
207655 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on SysRq(SysRq): 0.000000
207655 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Left Alt(Left Alt): 0.000000
209817 [ffst_thread] WARN  controller - Unknown Controller Event on V(V): 1.000000
209953 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on V(V): 0.000000
210376 [ffst_thread] INFO  hle.sceMpeg - sceMpegFinish
210377 [ffst_thread] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
210569 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
210583 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
210722 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
210733 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
212025 [ffst_thread] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=74, bufferSize=0x100000, fileSize=0xcaee4
212673 [ffst_thread] INFO  hle - AT3+ data decoded by the external decoder.
212674 [ffst_thread] INFO  emu - 2011-04-01 14:13:28,345 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - Initializing file protocol handler: C:\Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000CAEE4-08C3B500.wav
212676 [ffst_thread] INFO  emu - 2011-04-01 14:13:28,347 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - url->filename: C:\Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000CAEE4-08C3B500.wav->\Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000CAEE4-08C3B500.wav
212677 [ffst_thread] INFO  emu - 2011-04-01 14:13:28,348 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - attempting to open xuggler:0045203f-747b-4d8b-bbe6-df3986803237-com.xuggle.xuggler.io.FileProtocolHandler-3eed51 with flags 0
212677 [ffst_thread] INFO  emu - 2011-04-01 14:13:28,348 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - Opening file: \Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000CAEE4-08C3B500.wav
212677 [ffst_thread] INFO  emu - 2011-04-01 14:13:28,348 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - read mode "r" for file: \Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000CAEE4-08C3B500.wav
212678 [ffst_thread] INFO  emu - 2011-04-01 14:13:28,349 [ffst_thread] DEBUG c.x.xuggler.io.FileProtocolHandler - Opened file: \Emulator\jpcsp-2050-windows-x86\tmp\ULES01505\Atrac\Atrac-000CAEE4-08C3B500.wav
224368 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
224511 [ffst_thread] WARN  controller - Unknown Controller Event on .(.): 0.000000
227292 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
227438 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
228931 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
229073 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
233277 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Left Alt(Left Alt): 1.000000
233797 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on SysRq(SysRq): 1.000000
234023 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on SysRq(SysRq): 0.000000
234125 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on Left Alt(Left Alt): 0.000000
246426 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
246579 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
247167 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 1.000000
247358 [AUDIO MIXER THREAD] WARN  controller - Unknown Controller Event on .(.): 0.000000
253752 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
253765 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_MENU_APP.ELF flags = 1 permissions = 00
253962 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
253975 [ffst_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = DISC0:/PSP_GAME/USRDIR/DATA/OVL_BATTLE_APP.ELF flags = 1 permissions = 00
256566 [ffst_thread] ERROR memory - read16 - Invalid memory address : 0xC7 PC=088DE1AC


Attached Files Thumbnail(s)
                           

.rar   log.rar (Size: 5.49 KB / Downloads: 459)
.rar   log2.rar (Size: 157.06 KB / Downloads: 479)
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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#2
sorry,mistake i tried it again.can attack.
but after battle/win white screen or can't proceed to story.

tips:if enable Ignore invalid memory access can't pass pic 4 above(1st post).here's a way.
first disable Ignore invalid memory access then run it until paused at pic 4 above.
exit Jpcsp then enable again Ignore invalid memory access.
after that run it, so it can pass.
i just try it.


Attached Files Thumbnail(s)
                   
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
Reply
#3
hello I'm new here, I would ask a few things.
first, what are the logs?
second, how do you play games that are not Descrypted? because I tried to play Dissidia doucedecim 012 final fantasy and gave an error that says: Patched module 'Prometheus Loader' detected! Patched files are not supported by JPCSP

these are my doubts already thank
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#4
You called that playable? After a whitescreen at the end of tutorial battle? Please give me a notice if the "WHOLE " of the game can be played normally!
Reply
#5
(04-06-2011, 12:35 AM)djellyboy Wrote: You called that playable? After a whitescreen at the end of tutorial battle? Please give me a notice if the "WHOLE " of the game can be played normally!

+1
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#6
i think half playable.just want to give info about this game europe.so that the dev know.
so just wait until can be play.meanwhile play it on your console.
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
Reply
#7
for removing Prometheus Loader :

open the game ISO through MagicISO

find the directory which prometheus.prx exist, and delete it.

and delete eboot.bin, and rename eboot.old into eboot.bin.

just make sure you save it.
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#8
ok i can remove prometheus patch..
thank you str8mjed..
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#9
To avoid getting the prometheus patch, rip the isos from your own psp, and technically this game is playable for all we know you could just have to download a save pass the tutorial for it to work.
Processor: AMD Phenom II X4 970 3.7 GHz, GPU: Geforce GTX 550 Ti, Ram: 16 GB, Windows 7 64-bit
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#10
btw make sure you are posting your games in the correct category if you list a game in playable but its really not its going to cause problems when they get added to the compatibility lists (not to mention people complaining), the devs will see the posts better if they are listed under half-playable, intro, loadable since that indicates a problem with the game and they will want to look at the logs, where if its under playable it will get less attention

as for prometheus , your game should not have this, it doesn't come with retail games and there should be no reason for you to use it or add it to games unless you are doing something illicitly.
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