hello i new in here.
i just download JPCSP SVN r2827 to open D Gundam G Generation Over World.
but i cant open it.
can someone tell me how to open this iso?
(11-09-2012, 01:40 PM)korgano Wrote: r2838 has full audio, but Custom BGM doesn't work at all. Here's a log in txt, because I can't figure out where my HTML logs are being saved.
meister team from Gundam 00 Awakening have loop bgm too ?
because Archangel team (except kira), Orb team , kinkedou , yu kajima
and meister team (Awakening only) still no loop bgm in 2838...
(11-09-2012, 01:40 PM)korgano Wrote: r2838 has full audio, but Custom BGM doesn't work at all. Here's a log in txt, because I can't figure out where my HTML logs are being saved.
How is custom BGM working on the PSP?
It seems the game is looking for something on the memory stick:
Code:
08:36:05 WARN hle.IoFileMgrForUser - UserMain - sceIoDopen 'ms0/MUSIC/OVERWORLD' not a directory! (could be missing)
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
it only works in this game, we put the mp3 inside the Music/Overworld directory in the root of the memory folder, and the game should recognize it, but since there's no music directory in the jpcsp,it don't work i think
(11-09-2012, 09:15 PM)Karen Wrote: it only works in this game, we put the mp3 inside the Music/Overworld directory in the root of the memory folder, and the game should recognize it, but since there's no music directory in the jpcsp,it don't work i think
Just create directories named ms0/MUSIC/OVERWORLD in the main Jpcsp directory ... for example, a directory ms0/PSP/GAME/... is already existing.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
(11-09-2012, 01:40 PM)korgano Wrote: r2838 has full audio, but Custom BGM doesn't work at all. Here's a log in txt, because I can't figure out where my HTML logs are being saved.
How is custom BGM working on the PSP?
It seems the game is looking for something on the memory stick:
Code:
08:36:05 WARN hle.IoFileMgrForUser - UserMain - sceIoDopen 'ms0/MUSIC/OVERWORLD' not a directory! (could be missing)
Hmm... I tried moving the Overworld folder I already made into the ms0 directory, but it still couldn't detect the MP3s... although I've heard that the custom BGM is problematic on PSPs too.