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Ragnarok Tactics - ULUS10594
#1
r2838
Video works but flickers (plays to fast), video audio works but seems to get cut off to soon. (same as the japanese game) , capping the video at 30fps fixes the problem though.
BGM and sfx are working, save/load, voice audio appears to be mono at3+

log floods with these messages.
Code:
21:25:18  WARN hle.ThreadManForUser - user_main - checkThreadID not found thread 0x0000039F
21:25:18  WARN       ge - GUI - BoundingBox Query result not available in due time

This is the psn game, amazon delayed all orders so I ended up getting this one Smile

Due to limited testing keeping it under half-playable for now.

Japan game (NPJH50431) thread is here
http://www.emunewz.net/forum/showthread.php?tid=11812

Video!
http://www.dailymotion.com/video/xuxmk5_...ok-tactics


Attached Files Thumbnail(s)
                               

.zip   Log_r2838(64bit)_INFO.zip (Size: 245.85 KB / Downloads: 198)
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#2
Test game too, on rev2840
Status game: Playable (for me of course)
I see 1 bug - not all shows texture in menu characters
CPU: QuadCore Intel Core i5 CPU 750 @ 2.67GHz;
MB: Gigabyte GA-P55-US3L
RAM: DDR3 6,0GB;
Gfx: ASUS Nvidia GeForse GTS 550Ti @ 1024 MB;
OS: MS Win 7 Ultimate 64-bit.
My video channel emuls test.
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#3
Moved to playable.
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#4
(11-08-2012, 05:10 AM)hyakki Wrote: r2838
Video works but flickers (plays to fast), video audio works but seems to get cut off to soon. (same as the japanese game) , capping the video at 30fps fixes the problem though.

How can you cap the video at 30 fps, I havent seen the option anywhere ?
This is same flickering problem crimson gem saga has...
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#5
(11-19-2012, 05:20 PM)digiadventures Wrote:
(11-08-2012, 05:10 AM)hyakki Wrote: r2838
Video works but flickers (plays to fast), video audio works but seems to get cut off to soon. (same as the japanese game) , capping the video at 30fps fixes the problem though.

How can you cap the video at 30 fps, I havent seen the option anywhere ?
This is same flickering problem crimson gem saga has...

I just use a program called bandicam it has a hotkey option and you can press it when needed to lock to 30fps (or whatever fps you set Smile )
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#6
(11-19-2012, 09:29 PM)hyakki Wrote:
(11-19-2012, 05:20 PM)digiadventures Wrote:
(11-08-2012, 05:10 AM)hyakki Wrote: r2838
Video works but flickers (plays to fast), video audio works but seems to get cut off to soon. (same as the japanese game) , capping the video at 30fps fixes the problem though.

How can you cap the video at 30 fps, I havent seen the option anywhere ?
This is same flickering problem crimson gem saga has...

I just use a program called bandicam it has a hotkey option and you can press it when needed to lock to 30fps (or whatever fps you set Smile )

Ok thanks for the info, it works for this game, but doesn't work for crimson gem saga, altrough it seemed like a same issue...
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#7
There's seems to be a weird error for the game on jpcsp, or at least for me. Whenever a character from the Shaman class would use a skill the game would hang and not respond.

The music would continue playing but the screen is almost frozen but not completely. The character would still blink every now and them but that's about it.

I tried different graphics settings, the software rendering mode, different jpcsp builds, and both the 32 bit and 64 bit versions and the error is there every time.

Other that then and the occasional missing character textures everything else seems to be working fine.
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#8
(11-30-2012, 10:56 PM)climed Wrote: There's seems to be a weird error for the game on jpcsp, or at least for me. Whenever a character from the Shaman class would use a skill the game would hang and not respond.

The music would continue playing but the screen is almost frozen but not completely. The character would still blink every now and them but that's about it.

I tried different graphics settings, the software rendering mode, different jpcsp builds, and both the 32 bit and 64 bit versions and the error is there every time.

Other that then and the occasional missing character textures everything else seems to be working fine.

You should post a log file when reporting errors and problems in games.
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#9
(12-01-2012, 10:56 AM)digiadventures Wrote: You should post a log file when reporting errors and problems in games.

I would except the log would be filled with millions and millions of the "hle.ThreadManForUser - user_main - checkThreadID not found" error. jpcsp seems to generate hundreds of those warnings every second.
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#10
Videos fixed as of r2902..you are awesome as always, gid 15 Smile
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