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SSX On Tour - ULUS10042
#1
r1698
Shows intro and ea logo movie then just freeze
   
   

General
Use compiler = On
Use shaders = Off
Use Media Engine = On
Use JPCSP Connector = On

Compatibility
:Video:
Disable GE = Off
Disable VBO = Off
Only GE graphics = On
Use vertex cache = On
:Audio:
Disable audio = Off
Disable audio threads = Off
Disable audio channels = Off
Disable audio blocking = Off
:Memory:
Ignore invalid memory access = Off
Ignore unmapped imports = Off


Attached Files
.rar   log.rar (Size: 99.87 KB / Downloads: 151)
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#2
r1834
gets in-game (only GE graphic must be checked) and is playable but its missing some textures

[Image: 317h00p.jpg]
[Image: 2zsxppf.jpg]
[Image: 2hmcvh5.jpg]
[Image: zyc4zr.jpg]
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#3
Moved to Playable
[Image: 1913820.png]
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#4
using r2736
when you choose Now from the menu it crashes out
here is the info log (called now)
but if you choose to load a character then choose practice it then just comes up with a white screen
here is the info log (called practice)


Attached Files
.zip   log.html now.zip (Size: 10.67 KB / Downloads: 184)
.zip   log.html practice.zip (Size: 543.25 KB / Downloads: 167)
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#5
r2821:
i get this error when "use vertex cache" is enabled.

Code:
Exception in thread "GUI" java.lang.NullPointerException
        at jpcsp.graphics.VertexInfo.equals(VertexInfo.java:296)
        at jpcsp.graphics.VertexCache.getVertex(VertexCache.java:113)
        at jpcsp.graphics.VideoEngine.drawBezier(VideoEngine.java:6202)
        at jpcsp.graphics.VideoEngine.executeCommandBEZIER(VideoEngine.java:2771)
        at jpcsp.graphics.VideoEngine.executeCommand(VideoEngine.java:1244)
        at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:982)
        at jpcsp.graphics.VideoEngine.update(VideoEngine.java:630)
        at jpcsp.HLE.modules150.sceDisplay$AWTGLCanvas_sceDisplay.paintGL(sceDisplay.java:205)
        at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:339)
        at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:368)
        at sun.awt.RepaintArea.updateComponent(Unknown Source)
        at sun.awt.RepaintArea.paint(Unknown Source)
        at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
        at java.awt.Component.dispatchEventImpl(Unknown Source)
        at java.awt.Component.dispatchEvent(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$200(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
        at java.awt.EventQueue$4.run(Unknown Source)
        at java.awt.EventQueue$4.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
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#6
(11-02-2012, 02:13 PM)raziel1000 Wrote: r2821:
i get this error when "use vertex cache" is enabled.

Code:
Exception in thread "GUI" java.lang.NullPointerException
        at jpcsp.graphics.VertexInfo.equals(VertexInfo.java:296)
        at jpcsp.graphics.VertexCache.getVertex(VertexCache.java:113)
        at jpcsp.graphics.VideoEngine.drawBezier(VideoEngine.java:6202)
        at jpcsp.graphics.VideoEngine.executeCommandBEZIER(VideoEngine.java:2771)
        at jpcsp.graphics.VideoEngine.executeCommand(VideoEngine.java:1244)
        at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:982)
        at jpcsp.graphics.VideoEngine.update(VideoEngine.java:630)
        at jpcsp.HLE.modules150.sceDisplay$AWTGLCanvas_sceDisplay.paintGL(sceDisplay.java:205)
        at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:339)
        at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:368)
        at sun.awt.RepaintArea.updateComponent(Unknown Source)
        at sun.awt.RepaintArea.paint(Unknown Source)
        at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
        at java.awt.Component.dispatchEventImpl(Unknown Source)
        at java.awt.Component.dispatchEvent(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$200(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
        at java.awt.EventQueue$4.run(Unknown Source)
        at java.awt.EventQueue$4.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
This error should be hopefully fixed in r2919.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#7
r2920
vertex cache is working again..
the game is still missing the snow textures though (even in software mode) Smile


Attached Files Thumbnail(s)
       

.zip   Log_r2920(64bit)_INFO.zip (Size: 195.28 KB / Downloads: 158)
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#8
(12-11-2012, 10:12 PM)hyakki Wrote: the game is still missing the snow textures though (even in software mode) Smile

There might be improvement using r2924 as this game is using a lot of BEZIER commands
Code:
bezier: called 197617 times, average 74.5 per GE list
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#9
(12-12-2012, 05:02 PM)gid15 Wrote:
(12-11-2012, 10:12 PM)hyakki Wrote: the game is still missing the snow textures though (even in software mode) Smile

There might be improvement using r2924 as this game is using a lot of BEZIER commands
Code:
bezier: called 197617 times, average 74.5 per GE list

r2927
Snow is now showing up, game speed is good, I tested a few levels and so far so good Smile



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