(11-02-2012, 10:46 AM)Kimidori Wrote: first, this will ony work if you have the same control setting as mine
First off, thanks a bunch for releasing this. It's wonderful. However, I'm curious as to why it only works with your control settings. Anyway we'd be able to reconfigure it to work with our own control scheme?
I found problem
Can you do me a favor?
[HONEY SOUND]
My Right beat button is not work [When I played it is always NORMAL NOT PERFECT OR GOOD]
After I replay the song
My Right beat button is OK but left button not work pls helpme
11-03-2012, 03:14 PM (This post was last modified: 11-03-2012, 03:26 PM by Shingeki.)
(11-03-2012, 02:37 PM)Alicetan Wrote: I found problem
Can you do me a favor?
[HONEY SOUND]
My Right beat button is not work [When I played it is always NORMAL NOT PERFECT OR GOOD]
After I replay the song
My Right beat button is OK but left button not work pls helpme
Sounds like you're pressing the wrong button for notes coming from the right side.
Quote:For the Blue Notes coming from the left side of the track (Blue side), any button on the left side of the PSP must be pressed once the note reaches the Track Center.
For the Pink Notes coming from the right side of the track (Pink side), any button on the right side of the PSP must be pressed once the note reaches the Track Center.
After playing a few songs with Kimidori's music player I noticed that audio and video are out of sync. The audio is in sync with a pre-decoded video running @ 30 fps, but JPCSP plays the video at ~28 fps. No idea if this is an performance issue. The game constantly runs @ 28 fps (videos) or 30 fps (menus); Vsync is disabled and frame skipping doesn't have any effect.
11-03-2012, 03:58 PM (This post was last modified: 11-03-2012, 04:00 PM by Kimidori.)
(11-03-2012, 03:14 PM)Shingeki Wrote: After playing a few songs with Kimidori's music player I noticed that audio and video are out of sync. The audio is in sync with a pre-decoded video running @ 30 fps, but JPCSP plays the video at ~28 fps. No idea if this is an performance issue. The game constantly runs @ 28 fps (videos) or 30 fps (menus); Vsync is disabled and frame skipping doesn't have any effect.
yeah, and it feel quite annoying, I reported this problem in my 2nd post in this thread
(10-30-2012, 10:33 AM)Kimidori Wrote: 1. The video play slightly slower than it real speed (even when not recording) so the dance become more and more desync with the song.
and it not only happen with shiny festa either, every namco game I play have this video-audio off-sync problem (for example: Bakemonogatari portable and Madoka portable). not sure if this happen with game from other company too.
(11-03-2012, 02:37 PM)Alicetan Wrote: I found problem
Can you do me a favor?
[HONEY SOUND]
My Right beat button is not work [When I played it is always NORMAL NOT PERFECT OR GOOD]
After I replay the song
My Right beat button is OK but left button not work pls helpme
Sounds like you're pressing the wrong button for notes coming from the right side.
Quote:For the Blue Notes coming from the left side of the track (Blue side), any button on the left side of the PSP must be pressed once the note reaches the Track Center.
For the Pink Notes coming from the right side of the track (Pink side), any button on the right side of the PSP must be pressed once the note reaches the Track Center.
After playing a few songs with Kimidori's music player I noticed that audio and video are out of sync. The audio is in sync with a pre-decoded video running @ 30 fps, but JPCSP plays the video at ~28 fps. No idea if this is an performance issue. The game constantly runs @ 28 fps (videos) or 30 fps (menus); Vsync is disabled and frame skipping doesn't have any effect.
(10-31-2012, 07:00 PM)lazorgunn Wrote: As for the preview music only playing the preview for the first song previewed, I remember Idolm@ster SP having that problem.
From what I saw on the forums, this is due to naming system of extracted and decoded .wav files. The thing is, upon selecting a song, Jpcsp extracts and decodes its sound preview and places it under /tmp/gameid/atrac folder with the name of something like Atrac-0004E828-09991E40.wav. We have 2 code chunks here and this is not enough to distinguish extracted files one from another while selecting various songs for preview. When you select another song, Jpcsp tries to extract its sound, but it uses old filename, thus failing to rewrite existing file and playing it instead. I checked it by deleting newly extracted wav and selecting new song - then the new song becomes "default" for all others, unless I delete it too.
The solution, as I see it, would be creating similar software, which would detect song selection change and delete existing .wav to allow Jpcsp to rewrite it with contents of newly selected song preview.
It is easy to solve NullPointerException by adding catch NullPointerException in sceMpeg.java.
Find sum2012 to see what I change
I also attach my log
(I don't know that it is so many 06:54:11 INFO hle.sceMpeg - MOV_LOAD_THREAD - MPEG video is finish)