04-25-2013, 12:35 AM (This post was last modified: 04-25-2013, 12:36 AM by Shiki.)
Do you recommend some particular settings?
I can play this game, but I have a problem, music disappear after some minutes... I am using r3115 with sonicstage and atrac3+. Is it possible fix this? Thanks in advance!
voice audio is mono so you need to use a mono decoding solution (see the general section of this forum for more info) ,
confirmed problem with BGM not looping.
Code:
00:16:21 INFO hle.sceAtrac3plus - ATRAC3 play thread - Replaying atrac loop atracID=0, loopStart=79172, loopEnd=4469389
(04-25-2013, 07:18 AM)hyakki Wrote: voice audio is mono so you need to use a mono decoding solution (see the general section of this forum for more info) ,
confirmed problem with BGM not looping.
Code:
00:16:21 INFO hle.sceAtrac3plus - ATRAC3 play thread - Replaying atrac loop atracID=0, loopStart=79172, loopEnd=4469389
Nice, problem has been resolved.
Still trying to wrestle with the random game freezes. Freezes during the transitions before and after battles most of the time.
(04-26-2013, 03:53 AM)FireWire Wrote: Still trying to wrestle with the random game freezes. Freezes during the transitions before and after battles most of the time.
04-26-2013, 10:27 PM (This post was last modified: 04-26-2013, 10:38 PM by hyakki.)
Please post a log on the INFO setting so the dev's can try to identify the problem.
I have ran the game for about 1 hour and was unable to reproduce any crashes, but I do remember the japanese version of the game commonly crashed on the loading screen.
When it crashes do you see any errors in the console window? and are you running the 32bit or 64bit jpcsp?
(04-26-2013, 10:27 PM)hyakki Wrote: Please post a log on the INFO setting so the dev's can try to identify the problem.
I have ran the game for about 1 hour and was unable to reproduce any crashes, but I do remember the japanese version of the game commonly crashed on the loading screen.
When it crashes do you see any errors in the console window? and are you running the 32bit or 64bit jpcsp?
Crashes are random.
Now for example I have gotten this after crash:
Code:
01:29:21 INFO hle.IoFileMgrForUser - main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/FLD/FCHR/FCHR_G_OBJ04.BIN flags = 1 permissions = 00
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 INFO hle.IoFileMgrForUser - main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/FLD/FCHR/FCHR_G_OBJ16.BIN flags = 1 permissions = 00
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 INFO hle.IoFileMgrForUser - main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/FLD/FCHR/FCHR_G_OBJ24.BIN flags = 1 permissions = 00
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 INFO hle.IoFileMgrForUser - main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/FLD/FCHR/FCHR_M_EGG01.BIN flags = 1 permissions = 00
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 INFO hle.IoFileMgrForUser - main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/FLD/FCHR/FCHR_M_EGG02.BIN flags = 1 permissions = 00
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 WARN ge - GUI - Unimplemented VCV: colorR=255, colorG=255, colorB=255
01:29:21 INFO hle.IoFileMgrForUser - main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GAMEDATA/FLD/FCHR/FCHR_M_EGB01.BIN flags = 1 permissions = 00
What settings are you using? I can get the game to play, but it is slowed down to around 9-15 FPS and voices won't play. BGM also stops after a while. Videos such as the opening movie play fine, but ingame cinematics and gameplay are slowed down. I'm using r3111.