01-10-2013, 11:39 AM
(This post was last modified: 01-10-2013, 04:33 PM by BlackDaemon.)
Menu renders incorrectly (same issue on real PSP). After starting new game both Jpcsp/PSP crashes.
Probably, because of HD resources couldn't fit on one UMD - half of gamedata was split and put into EDAT's (like DLC's), but into PS3 format, which impossible for me to decrypt atm >.<
r2956
Running with dynarec compiler (log level set to INFO)
Compability options used: Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Probably, because of HD resources couldn't fit on one UMD - half of gamedata was split and put into EDAT's (like DLC's), but into PS3 format, which impossible for me to decrypt atm >.<
r2956
Code:
3146 [GUI] INFO emu - Java version: 1.7.0_09 (1.7.0_09-b05)
3147 [GUI] INFO emu - Java library path: lib/windows-x86
3148 [GUI] INFO emu - Jpcsp v0.6
3150 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05170
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
HRKGMP_VER = 0
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = 英雄伝説 空の軌跡FC
USE_USB = 0
probably homebrew? false
3156 [GUI] DEBUG hle - Loading HLE firmware up to version 660
3242 [GUI] INFO emu - File 'EBOOT.OLD' not found in directory.
3246 [GUI] DEBUG runtime - RuntimeContext.reset
3249 [GUI] INFO compiler - Compiler MethodMaxInstructions: 3000
3466 [GUI] DEBUG hle - Loading HLE firmware up to version 660
3499 [GUI] WARN loader - Encrypted file detected! (~PSP)
3499 [GUI] INFO loader - Calling crypto engine for PRX.
4517 [GUI] DEBUG loader - Loader: Relocation required (PRX)
4518 [GUI] DEBUG loader - PH#0: loading program 08804000 - file 08A0C370 - mem 08A0C370
4518 [GUI] DEBUG loader - PH#0:
p_type 00000001
p_offset 000000C0
p_vaddr 00000000
p_paddr 001D2C20
p_filesz 00208370
p_memsz 00208370
p_flags 00000007
p_align 00000040
4536 [GUI] DEBUG loader - PH#1: loading program 08A0C380 - file 08A0EFD0 - mem 08A32F84
4537 [GUI] DEBUG loader - PH#1:
p_type 00000001
p_offset 00208440
p_vaddr 00208380
p_paddr 00000000
p_filesz 00002C50
p_memsz 00026C04
p_flags 00000006
p_align 00000040
4539 [GUI] DEBUG loader - PH alloc consumption 0022EF84 (mem 00023FB4)
4540 [GUI] DEBUG loader - .sbss: ignoring zero-length type 8 section 08A0EFD0
4540 [GUI] DEBUG loader - .bss: clearing section 08A0EFD0 - 08A2DFB8 (len 0001EFE8)
4541 [GUI] DEBUG loader - .bss.0001: clearing section 08A2DFC0 - 08A32120 (len 00004160)
4541 [GUI] DEBUG loader - .bss.0002: clearing section 08A32140 - 08A32F84 (len 00000E44)
4541 [GUI] DEBUG loader - PH#2: relocating 75270 entries
4572 [GUI] INFO loader - Found ModuleInfo name:'kernel' version:0101 attr:00000000 gp:08a16fc0
4572 [GUI] DEBUG loader - Reserving 0x22EF84 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/EBOOT.BIN'
4572 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='kernel', type=PSP_SMEM_Addr, size=0x22EF84, addr=0x08804000: returns 0x08804000
4573 [GUI] DEBUG loader - Processing Import #0: sceAudio
s_modulename 089D6B98
s_version 0011
s_flags 4001
s_size 0005
s_imports 0009
s_nid 089D6F08
s_text 089D6564
4574 [GUI] DEBUG loader - Processing Import #1: sceAtrac3plus
s_modulename 089D6BA8
s_version 0011
s_flags 0009
s_size 0005
s_imports 000B
s_nid 089D6EDC
s_text 089D650C
4575 [GUI] DEBUG loader - Processing Import #2: sceSasCore
s_modulename 089D6BBC
s_version 0011
s_flags 4009
s_size 0005
s_imports 001B
s_nid 089D7040
s_text 089D67D4
4575 [GUI] DEBUG loader - Processing Import #3: sceCtrl
s_modulename 089D6BCC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 089D6F2C
s_text 089D65AC
4576 [GUI] DEBUG loader - Processing Import #4: sceDisplay
s_modulename 089D6BD8
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 089D6F34
s_text 089D65BC
4577 [GUI] DEBUG loader - Processing Import #5: sceGe_user
s_modulename 089D6BE8
s_version 0011
s_flags 4001
s_size 0005
s_imports 000B
s_nid 089D6F4C
s_text 089D65EC
4577 [GUI] DEBUG loader - Processing Import #6: scePower
s_modulename 089D6BF8
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 089D7028
s_text 089D67A4
4578 [GUI] DEBUG loader - Processing Import #7: sceDmac
s_modulename 089D6C08
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 089D6F48
s_text 089D65E4
4578 [GUI] DEBUG loader - Processing Import #8: sceUmdUser
s_modulename 089D6C14
s_version 0011
s_flags 4001
s_size 0005
s_imports 0007
s_nid 089D70B8
s_text 089D68C4
4579 [GUI] DEBUG loader - Processing Import #9: sceUtility
s_modulename 089D6C24
s_version 0011
s_flags 4001
s_size 0005
s_imports 000B
s_nid 089D70D4
s_text 089D68FC
4580 [GUI] DEBUG loader - Processing Import #10: sceMpeg
s_modulename 089D6C34
s_version 0011
s_flags 0009
s_size 0005
s_imports 001B
s_nid 089D6FBC
s_text 089D66CC
4580 [GUI] DEBUG loader - Processing Import #11: sceRtc
s_modulename 089D6C40
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 089D703C
s_text 089D67CC
4581 [GUI] DEBUG loader - Processing Import #12: sceImpose
s_modulename 089D6C4C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 089D6F78
s_text 089D6644
4581 [GUI] DEBUG loader - Processing Import #13: sceMp4
s_modulename 089D6C5C
s_version 0011
s_flags 0009
s_size 0005
s_imports 0010
s_nid 089D6F7C
s_text 089D664C
4582 [GUI] DEBUG loader - Processing Import #14: InterruptManager
s_modulename 089D6C68
s_version 0011
s_flags 4000
s_size 0005
s_imports 0003
s_nid 089D6D74
s_text 089D623C
4582 [GUI] DEBUG loader - Processing Import #15: IoFileMgrForUser
s_modulename 089D6C80
s_version 0011
s_flags 4001
s_size 0005
s_imports 0013
s_nid 089D6D80
s_text 089D6254
4583 [GUI] DEBUG loader - Processing Import #16: Kernel_Library
s_modulename 089D6C98
s_version 0011
s_flags 0001
s_size 0005
s_imports 0006
s_nid 089D6DCC
s_text 089D62EC
4584 [GUI] DEBUG loader - Processing Import #17: LoadExecForUser
s_modulename 089D6CAC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 089D6DE4
s_text 089D631C
4584 [GUI] DEBUG loader - Processing Import #18: ModuleMgrForUser
s_modulename 089D6CC0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 089D6DEC
s_text 089D632C
4585 [GUI] DEBUG loader - Processing Import #19: StdioForUser
s_modulename 089D6CD8
s_version 0011
s_flags 4001
s_size 0005
s_imports 0003
s_nid 089D6E00
s_text 089D6354
4585 [GUI] DEBUG loader - Processing Import #20: SysMemUserForUser
s_modulename 089D6CEC
s_version 0011
s_flags 4000
s_size 0005
s_imports 0007
s_nid 089D6E0C
s_text 089D636C
4586 [GUI] DEBUG loader - Processing Import #21: ThreadManForUser
s_modulename 089D6D04
s_version 0011
s_flags 4001
s_size 0005
s_imports 0025
s_nid 089D6E28
s_text 089D63A4
4586 [GUI] DEBUG loader - Processing Import #22: UtilsForUser
s_modulename 089D6D1C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0008
s_nid 089D6EBC
s_text 089D64CC
4587 [GUI] DEBUG loader - Processing Import #23: sceSuspendForUser
s_modulename 089D6D30
s_version 0011
s_flags 4000
s_size 0005
s_imports 0003
s_nid 089D70AC
s_text 089D68AC
4587 [GUI] INFO loader - Found 227 unresolved imports
4589 [GUI] DEBUG loader - Processing header #0 at 0x089D6964: kernel
modulename 00000000
version 0000
attr 8000
size 04
vcount 04
fcount 0002
resident 089D6D44
4589 [GUI] DEBUG loader - module_start found: nid=0xD632ACDB, function=0x08804108
4589 [GUI] DEBUG loader - module_stop found: nid=0xCEE8593C, function=0x08804510
4590 [GUI] DEBUG loader - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
4590 [GUI] DEBUG loader - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
4590 [GUI] DEBUG loader - module_info found: nid=0xF01D73A7, addr=0x089D6B60
4590 [GUI] WARN loader - module_sdk_version found: nid=0x11B97506, sdk_version=0x06060010
4591 [GUI] WARN loader - Failed to map import at 0x089D66B4 [0xA6C724DC] Module 'sceMp4'(attempt 1)
4591 [GUI] INFO loader - 226 NIDS mapped
4591 [GUI] INFO loader - 1 remaining unmapped NIDS
4595 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, name='ThreadMan-RootMem', type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
4596 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x4-idle0', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
4597 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x0BBFFE00-0x0BC00000, uid=5, partition=2, name='ThreadMan-Stack-0x4-idle0', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
4597 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x6-idle1', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
4598 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x0BBFFE00-0x0BC00000, uid=7, partition=2, name='ThreadMan-Stack-0x6-idle1', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
4599 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
4673 [GUI] DEBUG hle.sceDisplay - Available Display Mode #0 = 1280 x 768 x 16 @60Hz
4673 [GUI] DEBUG hle.sceDisplay - Available Display Mode #1 = 720 x 480 x 16 @85Hz
4674 [GUI] DEBUG hle.sceDisplay - Available Display Mode #2 = 640 x 480 x 32 @59Hz
4674 [GUI] DEBUG hle.sceDisplay - Available Display Mode #3 = 1280 x 720 x 16 @60Hz
4674 [GUI] DEBUG hle.sceDisplay - Available Display Mode #4 = 1152 x 864 x 32 @60Hz
4674 [GUI] DEBUG hle.sceDisplay - Available Display Mode #5 = 1024 x 768 x 32 @85Hz
4674 [GUI] DEBUG hle.sceDisplay - Available Display Mode #6 = 640 x 480 x 32 @60Hz
4675 [GUI] DEBUG hle.sceDisplay - Available Display Mode #7 = 640 x 480 x 16 @75Hz
4675 [GUI] DEBUG hle.sceDisplay - Available Display Mode #8 = 1280 x 960 x 16 @60Hz
4675 [GUI] DEBUG hle.sceDisplay - Available Display Mode #9 = 1280 x 1024 x 32 @60Hz
4675 [GUI] DEBUG hle.sceDisplay - Available Display Mode #10 = 640 x 480 x 16 @85Hz
4675 [GUI] DEBUG hle.sceDisplay - Available Display Mode #11 = 1280 x 800 x 32 @60Hz
4676 [GUI] DEBUG hle.sceDisplay - Available Display Mode #12 = 720 x 576 x 16 @85Hz
4676 [GUI] DEBUG hle.sceDisplay - Available Display Mode #13 = 800 x 600 x 32 @85Hz
4676 [GUI] DEBUG hle.sceDisplay - Available Display Mode #14 = 1280 x 800 x 16 @60Hz
4676 [GUI] DEBUG hle.sceDisplay - Available Display Mode #15 = 640 x 480 x 32 @85Hz
4677 [GUI] DEBUG hle.sceDisplay - Available Display Mode #16 = 720 x 576 x 32 @85Hz
4677 [GUI] DEBUG hle.sceDisplay - Available Display Mode #17 = 800 x 600 x 16 @85Hz
4677 [GUI] DEBUG hle.sceDisplay - Available Display Mode #18 = 1280 x 768 x 32 @60Hz
4677 [GUI] DEBUG hle.sceDisplay - Available Display Mode #19 = 720 x 480 x 32 @85Hz
4678 [GUI] DEBUG hle.sceDisplay - Available Display Mode #20 = 640 x 480 x 16 @59Hz
4678 [GUI] DEBUG hle.sceDisplay - Available Display Mode #21 = 1280 x 1024 x 16 @60Hz
4678 [GUI] DEBUG hle.sceDisplay - Available Display Mode #22 = 1280 x 960 x 32 @60Hz
4678 [GUI] DEBUG hle.sceDisplay - Available Display Mode #23 = 640 x 480 x 32 @75Hz
4679 [GUI] DEBUG hle.sceDisplay - Available Display Mode #24 = 640 x 480 x 16 @60Hz
4679 [GUI] DEBUG hle.sceDisplay - Available Display Mode #25 = 1152 x 864 x 16 @60Hz
4679 [GUI] DEBUG hle.sceDisplay - Available Display Mode #26 = 1024 x 768 x 16 @85Hz
4679 [GUI] DEBUG hle.sceDisplay - Available Display Mode #27 = 1280 x 720 x 32 @60Hz
4679 [GUI] DEBUG hle.sceDisplay - Desktop Display Mode = 1024 x 768 x 32 @85Hz
4680 [GUI] DEBUG hle.sceDisplay - Current Display Mode = 1024 x 768 x 32 @85Hz
4680 [GUI] DEBUG hle.sceDisplay - initGL called = true, OpenGL Version = 4.3.0
4681 [GUI] INFO hle.sceDisplay - Saving GE to Textures
4682 [GUI] INFO ge - Only GE Graphics: false
4683 [GUI] INFO ge - Save Stencil To Memory: false
4734 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
4734 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
4737 [GUI] INFO hle.sceMpeg - Media Engine enabled
4740 [GUI] INFO hle - Using the external audio decoder (SonicStage)
5035 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
5041 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
5046 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
5050 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
5054 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
5058 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
5063 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
5067 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
5071 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
5075 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
5079 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
5083 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
5086 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
5090 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
5094 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
5098 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
5102 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
5156 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
5165 [GUI] DEBUG hle.ThreadManForUser - Creating root thread: entry=0x08804108, priority=32, stackSize=0x400, attr=0x0
5165 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x9-root', type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x0BBFFC00
5166 [GUI] DEBUG runtime - Switching to Thread root
5167 [GUI] DEBUG emu - Patch file not found: java.io.FileNotFoundException: patches\ULJM05170.properties (The system cannot find the file specified)
5167 [GUI] INFO emu - Using the following settings:
5167 [GUI] INFO emu - Configuration / Region
5169 [GUI] INFO emu - Language [English]
5169 [GUI] INFO emu - Button preference: ["O" for "Enter"]
5170 [GUI] INFO emu - Daylight savings: [Off]
5170 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
5170 [GUI] INFO emu - Time format: [24H]
5170 [GUI] INFO emu - Date format: [YYYY-MM-DD]
5171 [GUI] INFO emu - WLAN power saving mode: [Off]
5171 [GUI] INFO emu - Ad hoc channel: [Auto]
5171 [GUI] INFO emu - Nickname: [BlackDaemon]
5171 [GUI] INFO emu - Configuration / Video
5171 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
5172 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
5172 [GUI] INFO emu - [X] Use vertex cache
5172 [GUI] INFO emu - [X] Use shaders
5172 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
5173 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
5173 [GUI] INFO emu - [X] Enable VAO (only relevant when using shaders and vertex cache)
5173 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
5173 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
5173 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
5174 [GUI] INFO emu - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
5174 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
5174 [GUI] INFO emu - [ ] Disable optimized VertexInfo reading (may improve compatibility)
5174 [GUI] INFO emu - [ ] Save Stencil to Memory (more accurate but slower)
5175 [GUI] INFO emu - [ ] Use Software Rendering (very experimental, not yet complete, slow)
5175 [GUI] INFO emu - Configuration / Audio
5175 [GUI] INFO emu - [ ] Disable audio threads
5176 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
5176 [GUI] INFO emu - [ ] Disable audio blocking
5176 [GUI] INFO emu - Configuration / Memory
5176 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
5176 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
5177 [GUI] INFO emu - Configuration / Media
5177 [GUI] INFO emu - [X] Use Media Engine
5177 [GUI] INFO emu - [ ] Extract media files to tmp folder
5178 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
5178 [GUI] INFO emu - [ ] Use debug font (disable flash0 fonts)
5178 [GUI] INFO emu - Configuration / Compiler
5178 [GUI] INFO emu - [X] Use compiler (dynarec)
5178 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
5179 [GUI] INFO emu - [3000] Maximum method size
5179 [GUI] INFO emu - Configuration / Crypto
5179 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
5179 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
5179 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
5180 [GUI] INFO emu - Configuration / Display
5180 [GUI] INFO emu - Anti-aliasing: [OFF]
5180 [GUI] INFO emu - Resolution: [Native]
5180 [GUI] INFO emu - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
5180 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
5259 [GUI] INFO ge - Using RenderingEngineLwjgl31
5259 [GUI] INFO ge - Using VBO
5259 [GUI] INFO ge - OpenGL version: 4.3.0
5260 [GUI] INFO ge - Shading Language version: 4.30 NVIDIA via Cg compiler
5260 [GUI] INFO ge - GL_CONTEXT_FLAGS: 0x0
5260 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
5267 [GUI] INFO ge - Using VAO (Vertex Array Object)
5267 [GUI] INFO ge - Using shaders with Skinning
5268 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
5273 [GUI] DEBUG ge - Using shader version 140, available shading language version 430
5285 [GUI] DEBUG ge - Program 3 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
5288 [GUI] DEBUG ge - UBO Structure size: 884 (including endOfUBO)
5288 [GUI] INFO ge - Using VAO (Vertex Array Object)
5288 [GUI] INFO ge - Using shaders with Skinning
5289 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
5291 [GUI] DEBUG ge - Using shader version 140, available shading language version 430
5296 [GUI] DEBUG ge - Program 6 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
5298 [GUI] DEBUG ge - UBO Structure size: 884 (including endOfUBO)
5315 [GUI] INFO ge - Using Async Vertex Cache
5356 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
5356 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
5357 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
5358 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Compability options used: Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
28913 [Emu] INFO runtime - Using Compiler
28973 [user_main] INFO compiler - Replacing CodeBlock at 0x089B6950 by Native Code 'strlen'
28976 [user_main] INFO compiler - Replacing CodeBlock at 0x089CC894 by Native Code 'memset'
29004 [user_main] INFO compiler - Replacing CodeBlock at 0x0897E9B4 by Native Code 'nop'
29005 [user_main] INFO compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
29006 [user_main] INFO compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
29007 [user_main] INFO compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
29039 [user_main] INFO stdout - //----------------------------------------------//
29039 [user_main] INFO stdout - // //
29039 [user_main] INFO stdout - // YamanekoCoreSystem Init //
29066 [user_main] INFO stdout - // //
29066 [user_main] INFO stdout - // YamanekoFileSystem Init //
29085 [user_main] INFO stdout - // //
29085 [user_main] INFO stdout - // YamanekoGraphicSystem Init Start... //
29089 [user_main] INFO stdout - // Texture Manager Format Finished... //
29105 [user_main] INFO stdout - // Memory Format Finished... //
29113 [GUI] INFO ge - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
29145 [GUI] WARN ge - Unimplemented VSCX: coordX=0
29145 [GUI] WARN ge - Unimplemented VSCY: coordY=0
29145 [GUI] WARN ge - Unimplemented VSCZ: coordZ=0
29145 [GUI] WARN ge - Unimplemented VTCS: coordS=0.0
29145 [GUI] WARN ge - Unimplemented VTCT: coordT=0.0
29145 [GUI] WARN ge - Unimplemented VTCQ: coordQ=0.0
29146 [GUI] WARN ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
29146 [GUI] WARN ge - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
29146 [GUI] WARN ge - Unimplemented VFC: fog=0
29146 [GUI] WARN ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
29146 [GUI] WARN hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
29163 [user_main] INFO compiler - Replacing CodeBlock at 0x089B9B90 by Native Code 'sceGuSetMatrix'
29164 [user_main] INFO compiler - Replacing CodeBlock at 0x089B9234 by Native Code 'sceGuTexMapMode'
29165 [user_main] INFO compiler - Replacing CodeBlock at 0x089B91DC by Native Code 'sceGuTexLevelMode'
29168 [user_main] INFO compiler - Replacing CodeBlock at 0x089BA510 by Native Code 'sceGuMaterial'
29174 [GUI] INFO hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,1)
29181 [user_main] INFO stdout - // Draw Format Finished... //
29184 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x30
29185 [user_main] INFO stdout - // Yamaneko All Green //
29186 [user_main] INFO stdout - // //
29186 [user_main] INFO stdout - //----------------------------------------------//
29186 [user_main] INFO compiler - Replacing CodeBlock at 0x0897E9BC by Native Code 'nop'
29190 [user_main] INFO compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
29224 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
29261 [user_main] INFO compiler - Replacing CodeBlock at 0x089CC4B4 by Native Code 'memcpy'
29284 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567
29312 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/exdata.lst flags = 1 permissions = 03567
29343 [user_main] INFO compiler - Replacing CodeBlock at 0x08973FA0 by Native Code 'nop'
29350 [user_main] INFO compiler - Replacing CodeBlock at 0x089CED08 by Native Code 'strcmp'
29362 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn04141d_size0x4744ac flags = 1 permissions = 03567
30330 [user_main] INFO compiler - Replacing CodeBlock at 0x0896F67C by Native Code 'nop'
30841 [user_main] INFO compiler - Replacing CodeBlock at 0x089881BC by Native Code 'nop'
30889 [GUI] INFO ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
30909 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
30914 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
30935 [GUI] INFO ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
31073 [user_main] INFO compiler - Replacing CodeBlock at 0x089B92DC by Native Code 'sceGuTexImage'
31074 [user_main] INFO compiler - Replacing CodeSequence at 0x089B86B4-0x089B8780 by Native Code 'sceGuDrawArray'
31076 [user_main] INFO compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
31101 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
31103 [user_main] INFO stdout - //----------------------------------------------//
31103 [user_main] INFO stdout - // //
31103 [user_main] INFO stdout - // YamanekoSoundSystem Init Start... //
31103 [user_main] INFO stdout - // //
31103 [user_main] INFO stdout - //----------------------------------------------//
31105 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
31106 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
31106 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
32889 [user_main] INFO compiler - Replacing CodeBlock at 0x088BF0CC by Native Code 'nop'
33975 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
33976 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
33977 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0308) PSP_MODULE_AV_MP4 loaded
33979 [user_main] INFO hle.sceMpeg - sceMpegInit
33980 [user_main] WARN hle.sceMpeg - sceMpegAvcResourceInit unknown=0x1
33981 [user_main] WARN hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcDecTopAddr unknown=0x8A00000
33986 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0b2e93_size0xc917e flags = 4001 permissions = 03567
33995 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4Init unk1=true, unk2=true
33996 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4Create mp4=0xA0091EC, unknown2=0xA00D26C, readBufferAddr=0x09FDB880, readBufferSize=0x1000
33998 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4_7443AF1D mp4=0xA0091EC, unknown2=0x0A00D27C
33999 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4_5EB65F26 unknown1=0xA0091EC, unknown2=0x11
34001 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4_7ADFD01C mp4=0xA0091EC, unknown2=0x11, unknown3=0x0, callbacks=0x0A00D26C, unknown5=0xA00926C
34002 [user_main] WARN hle.sceMp4 - sceMp4_7ADFD01C callbacks: param=0x00000004, getCurrentPosition=0x0898D770, seek=0x0898D7B4, read=0x0898D81C
34003 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4_BCA9389C unknown1=0x11, unknown2=0xF, unknown3=0x104AD, unknown4=0x100000, unknown5=0x10000
34003 [user_main] WARN hle.sceMp4 - sceMp4_BCA9389C returning 0x2104C0
34005 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4_9C8F4FC1 mp4=0xA0091EC, unknown2=0xA00926C, unknown3=0xA01D350, unknown4=0x2104C0, unknown5=0xF, unknown6=0x104AD, unknown7=0x100000, unknown8=0x10000
34006 [user_main] WARN hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcEsBuf
34011 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4_01C76489 unknown1=0xA0091EC, unknown2=0xA00926C
34012 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4_6710FE77 unknown1=0xA0091EC, unknown2=0xA00926C
34013 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4Delete
34014 [user_main] WARN hle.sceMp4 - Unimplemented sceMp4Finish
34019 [user_main] INFO hle.sceMpeg - sceMpegFinish
34162 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
34187 [user_main] INFO compiler - Replacing CodeBlock at 0x0898E48C by Native Code 'nop'
34274 [SOUND_THREAD] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn05249d_size0x34a794 flags = 1004001 permissions = 00
34380 [SOUND_THREAD] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x09F4A340, readSize=0x40000, bufferSize=0x40000, fileSize=0x34A794
34381 [SOUND_THREAD] INFO hle - AT3+ data decoded by the external decoder.