05-07-2013, 07:53 AM
From the README.txt:
Code:
- Texture modding:
You can try to modify one or multiple of the textures to perform modding of your application
without changing its code.
Following these steps:
a. export the 3D scene. The exported files will be located under the "export" directory.
b. change one or multiple texture files (.png). Keep the name of these files unchanged.
c. move the modified texture files to the following directory:
tmp/<DiscID>/Textures/Image0XXXXXXX.png (or Image0XXXXXXX_0XXXXXXX.png)
The DiscID has to be replaced by the 9-character Disc-ID of the application.
The DiscID is displayed, for example, by the UMD Browser.
Only move the textures you have really modified. The loading of texture files
is slower.
d. Restart your application. The modded texture files should be loaded instead of the
application native ones.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log