08-17-2010, 09:22 AM (This post was last modified: 06-26-2013, 07:28 AM by nash67.)
r1736
OK, this one does not really much, it just loads and when running it says:
libc:145913504: no reent structure and that's it. DEBUG log provided
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Yes, very good. The game starts now. How to do some tests later
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
08-02-2011, 11:25 AM (This post was last modified: 08-02-2011, 11:26 AM by Darth1701.)
r2242
Code:
Configuration / Media
[X] Use Media Engine
[X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
[X] Use non-native fonts from flash0 folder
Configuration / Compiler
[X] Use compiler (dynarec)
[X] Output profiler info to profiler.txt (only for compiler)
[3000] Maximum method size
Configuration / Crypto
[X] Handle SAVEDATA in crypto mode
The game works well, could not test sound (no speakers), I think it is fully playable
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit