07-08-2011, 05:15 AM
where's the download link?
Crisis Core: Final Fantasy VII - ULUS10336
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07-08-2011, 05:15 AM
where's the download link?
07-08-2011, 05:27 AM
you wont find the game here.
Ended up DLing the latest revision of JPCSP to try out this game, and after tweaking around with settings here and there I managed to get some pretty good results.. (at least imho)
A video recorded with Camtasia/FRAPS of a fight against Bahamut. http://www.youtube.com/watch?v=TtT39zZr6Sk
07-14-2011, 02:04 AM
(07-10-2011, 09:26 AM)He11gate Wrote: Ended up DLing the latest revision of JPCSP to try out this game, and after tweaking around with settings here and there I managed to get some pretty good results.. (at least imho) WoW .... ur video is awesome. No lag afterall. Could u share what's ur jcpsp configuration and the tweaking part. I'm using svn 2211 n only get 8 fps TT_TT My config : Only GE & Enable Saving GE, Ignore invalid Memory, and checked all media settings. My spec is core i5 2.27 Ghz and ATI Mobility Radeon HD 5470 512 MB with 2 GB DDR3. Thx before
07-14-2011, 04:53 AM
I using this settings in svn 2211, and i only got playable speeds (30-55fps, 45 fps on avg.)
Check the following: Video tab - Use vertex cache - Enable VBO - Enable saving GE Screen textures instead of Memory (Optional) - Enable dynamic shader Generation (since you're using ATI) Memory tab (Optional) - Ignore invalid memory access Media tab - Use Media Engine - Decode Audio files with SonicStage (applicable on x86/32-bit) Complier tab - Use Complier - Set Maximum Method size <500 My specs are posted on sig.
Athlon II x2 245 (OC to 3.2Ghz)
2GB Transcend DDR2 800Mhz Palit Geforce 9500GT 256MB ddr3 Windows 7 Professional SP1 x86/32-bit
ok lo voy a probar
(05-03-2010, 07:48 AM)hyakki Wrote: (For maximum speed make sure that in the JPCSP Log console "Log Level" is set to off)
07-21-2011, 02:04 AM
Maybe it's just me, but don't the cut scenes run smoother on older revs?
07-30-2011, 03:39 PM
Can anyone help, this is my first time using jpcsp, I'm using svn 2239 x86 and every time I load crisis core it's just a black screen @ 1fps and it never changes, my system specs are : e5200 @ 3.6Ghz, 4GB RAM, ATI 4870 1GB
I'm using the following settings : --------------------------------------- Only GE Graphics Use Vertex Cache Use Shaders Use a Geometry shader for 2d rendering Enable saving GE screen to Textures instead of Memory Enable dynamic shader generation Use Media Engine Decode audio files with SonicStage ----------------------------------------- Everything else is at default, I've tried playing a few settings on and off but never get anything other than a black screen, anyone know what the problem could be????
07-31-2011, 12:44 AM
So far getting about 10-15 fps sometimes lower in game with
CPU-E2160 Oced to 2.4ghz(might be able to oc higher not with this mobo) Mobo-G31m3 V2 Ram- 2 Gigabytes Graphics Card- Nvidia 7950gt OS- Windows Xp Pro SP 3 Also Have Only Ge Graphics Checked And Use Vertex Shaders checked My Compiler is at 50 Using Hyakki Launchers seems to slow game down. Might need to configure it better...or something. i think i might have configured it(it being Hyakkis launcher) so id get about 20 fps in game but in areas like sector 8 it would bog down to about 10 15. (For maximum speed make sure that in the JPCSP Log console "Log Level" is set to off) Havn seen that option will have to take a look.
08-01-2011, 06:34 AM
(This post was last modified: 08-01-2011, 06:35 AM by deathwaltz.)
(07-30-2011, 03:39 PM)nijohc Wrote: Can anyone help, this is my first time using jpcsp, I'm using svn 2239 x86 and every time I load crisis core it's just a black screen @ 1fps and it never changes, my system specs are : e5200 @ 3.6Ghz, 4GB RAM, ATI 4870 1GB Since you are using ATI, disabling both Shaders and Geometry shader for 2D rendering might help. |
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