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Meruru no Atelier Plus Arland no Renkinjutsushi 3 Official PlayView -NPJH60026
#1
r3148
The game only go to attach screen.
\tmp\NPJH60026\DLC\gvd.dat.edat folder do not have files
Attach compiler debug log


Attached Files Thumbnail(s)
   

.7z   3148log.7z (Size: 318.56 KB / Downloads: 157)
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#2
r3199
Can move to half playble

The mp3 do not play full sound - Log1

Code:
20:14:40  INFO hle.IoFileMgrForUser - MP3_CheckAuPoint - hleIoOpen filename = ms0:/PSP/GAME/NPJH60026/story.mp3.edat flags = 40000001 permissions = 00
20:14:40 DEBUG hle.sceMp3 - MP3_Decode - sceMp3ReserveMp3Handle returning Mp3Stream(maxSize=64064, availableSize=0, readPos=0, writePos=0)

I think sceMp3ReserveMp3Handle return wrong maxSize
gid15:I have PM you the "story.mp3.edat" file

Another probrem is that cannot play mp4 -log2


Attached Files Thumbnail(s)
   

.7z   log1.7z (Size: 767.81 KB / Downloads: 162)
.txt   log2.txt (Size: 21.26 KB / Downloads: 115)
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#3
Moved to half-playable
Am I the only one with this cool sig?
[Image: ji6WX.png]
[Image: 2404362.png]
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#4
(06-02-2013, 12:27 PM)sum2012 Wrote: r3199
Can move to half playble

The mp3 do not play full sound - Log1
There seems to be a problem with looping of Mp3:
Code:
20:15:23 DEBUG hle.sceMp3 - MP3_Decode - sceMp3ResetPlayPosition mp3Stream=Mp3Stream(maxSize=64064, availableSize=33856, readPos=702880, writePos=32032)
20:15:23 DEBUG hle.sceMp3 - MP3_Decode - sceMp3SetLoopNum mp3Stream=Mp3Stream(maxSize=64064, availableSize=0, readPos=0, writePos=0), loopNbr=0x0
and after that, the decoding is always failing.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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