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MotorStorm: Arctic Edge - USA - UCUS98743
#31
using r 3289
on the title screen when you resize the screen to 2x or 3x it shows an image within an image and so on
but when you resize it back to 1x it does not have this problem


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#32
(07-04-2013, 09:36 AM)nash67 Wrote: using r 3289
on the title screen when you resize the screen to 2x or 3x it shows an image within an image and so on
but when you resize it back to 1x it does not have this problem
Also when using the option "Enable saving GE screen to textures instead of memory"?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#33
no it doesn't happen when using the option "Enable saving GE screen to textures instead of memory"
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#34
using r 3342
goes ingame now
but the videos play really slow now (3-5 fps)
and ingame there are graphic glitches (problems with the cars shadows) and the game runs slow aswell (3-5 fps)
here is an info log


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.zip   log.zip (Size: 172 KB / Downloads: 140)
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#35
From the profiler:
Code:
Texture load count: 62462, average 23.8 per GE list
Copy GE to memory: 60287, average 23.0 per GE list
Does the performance improve when enabling the option "saving GE screen to textures instead of memory"?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#36
with saving GE screen to textures instead of memory ticked the speed is back to normal
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#37
using r 3711
doesn't go ingame anymore
freezes up on the loading screen after you choose all of your options
here is an info log


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.zip   log.zip (Size: 3.78 KB / Downloads: 133)
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#38
(03-05-2015, 09:02 AM)nash67 Wrote: using r 3711
doesn't go ingame anymore
freezes up on the loading screen after you choose all of your options
here is an info log
I know that freezes: http://www.emunewz.net/forum/showthread.php?tid=164323 #9
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#39
(03-05-2015, 10:26 AM)onelight Wrote:
(03-05-2015, 09:02 AM)nash67 Wrote: using r 3711
doesn't go ingame anymore
freezes up on the loading screen after you choose all of your options
here is an info log
I know that freezes: http://www.emunewz.net/forum/showthread.php?tid=164323 #9
Thank you for reminding me of this problem. Does r3714 help? That was one change that was present in the old Atrac3+ implementation and that I forgot to port to the new Atrac3+ decoder.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#40
using r 3718 and software renderer plugin revision d09b9fd
goes ingame again
still has the problem with the shadows
here is an info log


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.zip   log.zip (Size: 3.82 KB / Downloads: 128)
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