R2871 opening movie black screen,sound is lag
But if I directly play audio in \TMP\NPJH50656\Mpeg-28735488\ExtAudio-0.wav is not lag.
I attach info for whole game.hle.sceMpeg and me debug for opening movie
Rev2956 Audio lag fixed
video still black screen
Attach
<logger name='hle.sceMpeg'> <level value='debug' /> </logger>
<logger name='hle.scePsmfPlayer'> <level value='debug' /> </logger>
<logger name='hle.scePsmf'> <level value='debug' /> </logger>
<logger name='compiler'> <level value='debug' /> </logger>
debug log (I only log beginning of mpeg video because of size)
(04-26-2014, 09:48 PM)sum2012 Wrote: r3503
Software renderer plugin still don't solve black screen in video,the audio has solved.
The handling of video textures has been improved with the external software renderer. This could affect this game as it is using sceDmacMemcpy. Could you test it again with r3504 and b81b519.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
(04-27-2014, 10:38 AM)gid15 Wrote: The handling of video textures has been improved with the external software renderer. This could affect this game as it is using sceDmacMemcpy. Could you test it again with r3504 and b81b519.
(04-27-2014, 01:33 PM)sum2012 Wrote: Well done fixed
Hmmm, the scaled screen doesn't look very good, only 1 pixel in each 2x2 square is filled.
I've implemented a new improvement for scaled screens in r3506 and 8ff9a59. Could you retest?
Thank you!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
(04-27-2014, 03:32 PM)gid15 Wrote: Hmmm, the scaled screen doesn't look very good, only 1 pixel in each 2x2 square is filled.
I've implemented a new improvement for scaled screens in r3506 and 8ff9a59. Could you retest?