03-08-2014, 04:36 AM (This post was last modified: 03-08-2014, 04:42 AM by Darkriot.)
60-200 fps, and very interest GL Screen...!
spin Triangle with 70 fps.
I think need easy fix, and it's may will be work
Upd. Forgot to the DbgConsole ;(
Log: http://pastebin.com/wAWkbULr
03-08-2014, 10:10 AM (This post was last modified: 03-08-2014, 07:08 PM by ssshadow.)
Someone needs to see how it looks starting up on a real ps3. Because the dbg makes it look like this is supposed to be a error message. (Error render loop). Like something goes wrong and the game catches this and displays a turret and maybe some text.
Edit: suspicions were correct. Found this on youtube, at no point starting the game is there anything like this. Should be valve logo, source logo, and lastly portal loading screen.
Still renders some 3D in here though, which is good for testing purposes.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
I'm sorry, but this has nothing to do with PS3 games or the emulator. That's just the boot order of the PS3. We don't even care about that since RPCS3 is a "HLE" emulator.
It seems this is logo is actually "bad news". BlackDaemon just sent me this link (see the video below). That 3D "yellow triangle of death" is a known issue on PS3 CWFs, and was somehow triggered on this one. BlackDaemon fixed it by replacing the PARAM.SFO of this game with the one of another game and replacing the title ID with the correct one. Once that is fixed, we skip that error, but obviously no more stuff appears on screen.