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(04-17-2014, 10:58 PM)Ekaseo Wrote: with the revision bad20ab9df this game always crashes, it also always crashes the depth_read sample
Crashes on [W : PPU[190] Thread (SNKTrophy_Init_Thread)[0x001d001c]]: sceNpTrophy warning: sceNpTrophyGetRequiredDiskSpace(context=0, handle=0, reqspace_addr=0xd00408c0, options=0x0)
Same as Disgaea 4, and Disgaea D2...
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(04-19-2014, 12:25 PM)AlexAltea Wrote: Is it fixed now? Nop
Fatal error: Trophy Initialization failed. The game will now quit.
https://github.com/Dante38490/Log-Rpcs3/...AP!%5D.log
Upload you Log Here :
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04-19-2014, 07:14 PM
(This post was last modified: 04-19-2014, 07:14 PM by ssshadow.)
Seems to work in, 9e793c2122, at least for me... Disgaea D2 and 4 are also fixed (that is, they stop working slightly later, on gcm errors )
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(04-19-2014, 01:10 PM)Dante38490 Wrote: (04-19-2014, 12:25 PM)AlexAltea Wrote: Is it fixed now? Nop
Fatal error: Trophy Initialization failed. The game will now quit.
https://github.com/Dante38490/Log-Rpcs3/...AP!%5D.log
Hi, to fix this error you must add this line in VFS manager:
$(Gamedir)
/app_home/
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04-22-2014, 01:54 AM
(This post was last modified: 04-22-2014, 04:01 PM by Dante38490.)
(04-21-2014, 08:42 PM)emunewzdecade Wrote: Hi, to fix this error you must add this line in VFS manager:
$(Gamedir)
/app_home/ Thx , my have berfore
$(Gamedir)\USRDIR\
It is now just solve this problem Joystick ^ ^
Upload you Log Here :
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Hi, does everybody else have a problem with the CPU utilization with that game. I get a CPU usage of 25%(on AMD Athlon ii X4 630 @ 2.8 GHz) and about 2 - 3 FPS. When I open my internet browser Opera I get about 3 - 4.5 FPS and CPU usage of 40 - 60 %.
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Hi, I have question. Since this is reportedly the only game to have no glitches and be fully playable, is that true? Can you play through all levels with no opengl/memory errors(emulator memory)? And game's at full speed? (60 FPS?) Just checking!
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(05-03-2014, 06:34 PM)haagens Wrote: Hi, I have question. Since this is reportedly the only game to have no glitches and be fully playable, is that true? Can you play through all levels with no opengl/memory errors(emulator memory)? And game's at full speed? (60 FPS?) Just checking!
It's sort of fully playable, but not 60 fps yet, no sound and such things. But it is completable
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(05-03-2014, 06:58 PM)flashmozzg Wrote: (05-03-2014, 06:34 PM)haagens Wrote: Hi, I have question. Since this is reportedly the only game to have no glitches and be fully playable, is that true? Can you play through all levels with no opengl/memory errors(emulator memory)? And game's at full speed? (60 FPS?) Just checking!
It's sort of fully playable, but not 60 fps yet, no sound and such things. But it is completable
What the highest framerate seen? And does the SPU recompiler make it work better? I want to play but if it's 3-5 FPS on a 4 GHz Haswell I won't bother. The digital download is painful enough....
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(05-03-2014, 09:43 PM)haagens Wrote: (05-03-2014, 06:58 PM)flashmozzg Wrote: (05-03-2014, 06:34 PM)haagens Wrote: Hi, I have question. Since this is reportedly the only game to have no glitches and be fully playable, is that true? Can you play through all levels with no opengl/memory errors(emulator memory)? And game's at full speed? (60 FPS?) Just checking!
It's sort of fully playable, but not 60 fps yet, no sound and such things. But it is completable
What the highest framerate seen? And does the SPU recompiler make it work better? I want to play but if it's 3-5 FPS on a 4 GHz Haswell I won't bother. The digital download is painful enough....
i have 14fps, but i have a pretty shitty gaming notebook, so dont worry
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