Well, it does not work again. But i think that the elf file of the game could somehow be broken. Wherever I tried to run it with the elf file with either a interpreter or recompiler, it crashed. But when I boot the game normally, it works on the interpreter but crashes on the recompiler. Here is the image below with the red ELF32 letters.
(05-09-2014, 09:30 PM)mixdix123 Wrote: Well, it does not work again. But i think that the elf file of the game could somehow be broken. Wherever I tried to run it with the elf file with either a interpreter or recompiler, it crashed. But when I boot the game normally, it works on the interpreter but crashes on the recompiler. Here is the image below with the red ELF32 letters.
Post RPCS3.log (on pastebin) please...
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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PC spec:
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(05-09-2014, 05:53 PM)mixdix123 Wrote: Hi, does everyone know how to use the SPU recompiler in the game? When I set to recompiler in SPU menu and try to load the game, it crashes immediately. But when I try to set to recompiler by pausing the game and after that running it, the FPS rate stays the same. My question is if the emulator switches to recompiler when I switch it during when I pause the game?
No, it only takes effect when new SPU threads are spawned, and you probably shouldn't mix interpreter and recompiler threads. Choose one before you launch a game.
I decrypted the file with the Scetool from ps3tools. But I had a different homebrew game (mandelbrot zoomer) with the simillar problem. But since the game was in a .pkg file, I think that the RPCS3 decrypted it alone. It gives something like this [E : PPU[1] Thread (CPUThread)[0x00038058]]: ELF32: Bad NOTE descsz (62). But I also noticed that on the interpreter it gives me ELF32: Bad NOTE, but it works. If needed here is the link to mandelbrot zoomer: http://pastebin.com/hTpZXrG2
Please say me with what different program should I try to rip?