Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Sonic CD [NPUB30624]
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05-18-2014, 12:01 PM
05-18-2014, 01:46 PM
(05-18-2014, 11:54 AM)ssshadow Wrote:(05-18-2014, 11:26 AM)jacky400 Wrote: Fair enough. One quick question though not related to this game, normally how long it take from loading screen to the title screen in Disgaea 3? Thanks .
About 7 fps ingame on i7-4770K, nice)
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
05-18-2014, 10:34 PM
Nice to see some progress
7 fps on my beast machine.If this emu used my ram aswell i am sure i would get higher.
i7 3930K Overclocked 4.7 Ghz
X2 R9 295X2 32GB DDR3 Ram Overclocked 3000 MHz Asus Sabertooth X79 XSPC Raystorm EX560 Extreme Water Cooling Kit 4K monitor Corsair RGB Mouse and keyboard Best Sound System by Sony Late Late 2015 Updated my specs
05-20-2014, 06:48 AM
between 5-6 fps on old i5 core 2500k
05-20-2014, 09:24 AM
Seems to me that i5 and i7 only 1-2 FPS difference here
05-21-2014, 05:59 PM
How are any of you getting this to load?
With the latest automatic build, mine just stops before doing any openAL video. cellSysmodule warning: cellSysmoduleUnloadModule(CELL_SYSMODULE_IO) [W : PPU[1] Thread (CPUThread)[0x000a411c]]: SysCall 988! r3: 0x1, r4: 0x0, pc: 0xa411c [W : PPU[1] Thread (CPUThread)[0x000a7ecc]]: SysCall 988! r3: 0x1, r4: 0x0, pc: 0xa7ecc [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0cf20) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0cf48) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0cf70) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0ce58) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0ce80) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0cea8) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0ced0) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0cef8) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0d798) [W : PPU[1] Thread (CPUThread)[0x00e290dc]]: sys_lwmutex warning: sys_lwmutex_destroy(lwmutex_addr=0xe0d998) [W : PPU[1] Thread (CPUThread)[0x00e290e8]]: Process warning: sys_process_exit(0) [S : PPU[1] Thread (CPUThread)[0x00e290e8]]: Process finished THen that's it, click resume and it just going into an endless loop. Help! Thanks,
05-21-2014, 06:22 PM
(05-21-2014, 05:59 PM)niallquinn Wrote: How are any of you getting this to load? When a game quits itself it could be due to missing files, encryption/license issues and such, from what I have seen. Confirm that you ripped the game correctly...
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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