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(06-03-2014, 11:40 PM) Ekaseo Wrote: (06-03-2014, 11:35 PM) ssshadow Wrote: For the record it was fixed now.
yeah... still does not work, no matter what option you choose, it will stay at black screen and 30-40 fps
No I just played it...
This build , the latest one.
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(06-03-2014, 11:42 PM) ssshadow Wrote: (06-03-2014, 11:40 PM) Ekaseo Wrote: (06-03-2014, 11:35 PM) ssshadow Wrote: For the record it was fixed now.
yeah... still does not work, no matter what option you choose, it will stay at black screen and 30-40 fps
No I just played it... This build , the latest one.
yes, exactly that build does not work for me
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(06-03-2014, 11:46 PM) Ekaseo Wrote: (06-03-2014, 11:42 PM) ssshadow Wrote: (06-03-2014, 11:40 PM) Ekaseo Wrote: (06-03-2014, 11:35 PM) ssshadow Wrote: For the record it was fixed now.
yeah... still does not work, no matter what option you choose, it will stay at black screen and 30-40 fps
No I just played it... This build , the latest one.
yes, exactly that build does not work for meok... that's strange.
You don't happen to actually have a save that it loads and then hangs on maybe? Check "\Rpcs3\dev_hdd0\home\00000001\SAVEDATA"
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(06-03-2014, 11:53 PM) ssshadow Wrote: (06-03-2014, 11:46 PM) Ekaseo Wrote: (06-03-2014, 11:42 PM) ssshadow Wrote: (06-03-2014, 11:40 PM) Ekaseo Wrote: (06-03-2014, 11:35 PM) ssshadow Wrote: For the record it was fixed now.
yeah... still does not work, no matter what option you choose, it will stay at black screen and 30-40 fps
No I just played it... This build , the latest one.
yes, exactly that build does not work for me ok... that's strange. You don't happen to actually have a save that it loads and then hangs on maybe? Check "\Rpcs3\dev_hdd0\home\00000001\SAVEDATA"
no
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im including the log file with all syscalls enabled and a file without them.
WARNING
the file will have about 150MB size, without all syscalls enabled it has about 500KB
Attached Files
SWAP.rar (Size: 152.39 KB / Downloads: 160)
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06-04-2014, 03:26 PM
(This post was last modified: 06-04-2014, 03:27 PM by ssshadow .)
(06-04-2014, 03:00 PM) Ekaseo Wrote: im including the log file with all syscalls enabled and a file without them.
WARNING
the file will have about 150MB size, without all syscalls enabled it has about 500KB
Our logs are identical up until this little difference:
My log Wrote: [! : PPU[1] Thread (CPUThread)[0x001ea01c]]: *** New PPU Thread [SNKAutoLoad] (): id = 194
[W : PPU[194] Thread (SNKAutoLoad)[0x0007d088]]: cellSysutil warning: cellSaveDataAutoLoad2(version=0, dirName_addr=0x30161a24, errDialog=0, setBuf=0xd0060dd0, funcList=0x80478, funcStat=0x80480, funcFile=0xffffffff, container=0, userdata_addr=0x0 )
[W : PPU[194] Thread (SNKAutoLoad)[0x0007d088]]: cellSaveDataAutoLoad2: Couldn't find save entry (NPEB00614DATA)
[W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200000
Your log Wrote: [! : PPU[1] Thread (CPUThread)[0x001ea01c]]: *** New PPU Thread [SNKAutoLoad] (): id = 194
[W : PPU[194] Thread (SNKAutoLoad)[0x0007d088]]: cellSysutil warning: cellSaveDataAutoLoad2(version=0, dirName_addr=0x30161a24, errDialog=0, setBuf=0xd0060dd0, funcList=0x80478, funcStat=0x80480, funcFile=0xffffffff, container=0, userdata_addr=0x3cc5e0 )
[W : RSXThread]: NV4097_SET_VIEWPORT_OFFSET: 44200000
So it does in fact seem like you have a save that it loads. However the different userdata parameter might suggest it looks in some non default directory.
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the problem is where... in the devhdd in my profile istn a save folder... only trophies.
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(06-04-2014, 03:27 PM) Ekaseo Wrote: the problem is where... in the devhdd in my profile istn a save folder... only trophies.
Try to search for "NPEB00614" from the root of the rpsc3 folder... I also found an empty folder in dev_hdd1
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well, for some reason, i have only a black screen and fps, but when i look at the rsx debugger, there are all the textures, so they just arent displayed on screen, only in rsx debugger
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(06-15-2014, 06:32 PM) Ekaseo Wrote: well, for some reason, i have only a black screen and fps, but when i look at the rsx debugger, there are all the textures, so they just arent displayed on screen, only in rsx debugger
Works for me in a6bca0e
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