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Breakout X
#1
Shows something

Log: http://pastebin.com/SMWiYDtB

shaders.bin are from different game


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#2
rpcs3 - latest version.

It was necessary to add this path (/host_root/c:/usr/local/cell/) to search for the file "shaders.bin" thus may be viewed graphs of homebrew.

first log using the quit option:
http://pastebin.com/5GpdbXkY


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.rar   BreakOutX-log.rar (Size: 10.72 KB / Downloads: 146)
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#3
This has had a great speed improvement compared to what was previously posted (also, this should be moved to playable, or at least half playable maybe?)

EDIT: To get it to run you need to start with write color and depth buffers. You can then turn it off for the extra speed.

   
   
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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