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09-03-2014, 05:31 AM
(This post was last modified: 09-03-2014, 05:45 AM by ZeCoxao.)
Let's start:
1.Slow decrypting (compared with the windows build) of game/homebrew pkgs.
2.Games DO NOT show up in Game List when installing from PKG
3.When trying to run ANY ELF/SELF it'll segfault.
This is on latest build.
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Regarding #3, can you compile it in debug mode (I'm not sure how/if CMake handles this right now, but see if you can add the -g CFLAG to CMakeLists.txt), then run it with gdb (gdb ./rpcs3, type 'r', then if it segfaults type 'bt' to give a backtrace. Please post that here.)
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The speed increase is most likely due to some memory security features on windows or some compiler flags, I wouldn't bet on it staying much faster than windows forever
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Are you sure that's Linux related?
I'm also not sure whether we should discuss anything but the official repository here. What I mean to say is that we don't have control over other peoples repositories and I don't really want to set a precedent in which people will open topics like "so I pulled the changes from these 3 branches from 3 other people and now rpcs3 crashes upon opening"
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that recompiler isnt ready yet, there are many instuctions still missing, just wait when the recompiler gets to the main branch. dont expect it to work so soon