04-23-2014, 01:30 PM
Nice fps on last build with Interpreter&DisAsm
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
Spelunky [NPUB31288]
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04-23-2014, 01:30 PM
Nice fps on last build with Interpreter&DisAsm
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
04-23-2014, 08:03 PM
Latest build. That is propably bug, but I don't know.
[E : SPU[146] Thread (FMOD)[0x0001cd70]]: SPURecompilerCore::Compile(ls_addr=0x1cd70): branch to 0x0 opcode Settings: spu: recompiler, and interpreter&disarm
PC1: Pentium G2020, ASUS Radeon R9 290X, 6GB DDR3, Win 10
PC2: i7-6700HQ, GTX 960M+HD 530, 8GB DDR4, Win 10 yyy.... Pancakes? PS: My nickname on Discord is eEXEO
07-14-2014, 09:14 PM
revision 38333f0 : access violetion error - a lot of games shows this error with latest revisions
12-17-2014, 10:39 PM
This is what I've got...Intro FPS is really slow so speed is 10x faster.After pressing button it's crashed.
EMU FAN
i7 6700K @ 4.60 Ghz / 32 GB / GeForce GTX 1080 G1 Gaming 8GB / Win 10 64bit (12-17-2014, 10:39 PM)John GodGames Wrote: This is what I've got...Intro FPS is really slow so speed is 10x faster.After pressing button it's crashed. Which build version ? I guess it some sort of old version cause without icons. Tried in last build, so it freezes.
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
12-18-2014, 12:46 PM
It's an older PPU JIT build.I don't know revision.In newest revision.
(12-18-2014, 09:24 AM)notq Wrote:(12-17-2014, 10:39 PM)John GodGames Wrote: This is what I've got...Intro FPS is really slow so speed is 10x faster.After pressing button it's crashed.
EMU FAN
i7 6700K @ 4.60 Ghz / 32 GB / GeForce GTX 1080 G1 Gaming 8GB / Win 10 64bit
07-21-2015, 07:06 AM
Build: aad97aa
CPU: PPU Interpreter and PPU Interpreter 2 SPU: SPU Interpreter and SPU Interpreter 2 Error: Quote:E Unknown module 'cellSysutilAvconfExt'
08-02-2017, 04:05 PM
(This post was last modified: 08-02-2017, 04:06 PM by Aeternal600.)
Game tested using rpcs3-v0.0.3-2017-07-27-02845f54_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:
PPU decoder: Recompiler (LLVM) SPU decoder: Recompiler (ASMJIT) Load liblv2.sprx only GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60 Audio settings: XAudio2 Input/Output: DualShock 4 Please note that I've tested the demo version of this game. Vulkan and OpenGL both run this game at full speed 100% of the time for me. I haven't encountered any major visual or audio glitches. Can be upgraded to Playable!
08-12-2017, 01:37 PM
Moving to playable.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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