12-27-2014, 09:03 PM
Great sound indeed thanks to Nekotekina streaming/playback improvements.
You can see picture just enable writing to color buffer.
You can see picture just enable writing to color buffer.
Super Puzzle Fighter II Turbo HD Remix [NPUB30017]
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12-27-2014, 09:03 PM
Great sound indeed thanks to Nekotekina streaming/playback improvements.
You can see picture just enable writing to color buffer.
12-27-2014, 09:16 PM
(12-27-2014, 09:03 PM)ps0ne Wrote: Great sound indeed thanks to Nekotekina streaming/playback improvements. You are right, that "works" (and nukes performance).
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
02-24-2015, 09:46 PM
*rpcs3 revision 881dafc*
Code: {RSXThread} Failed to compile shader: also features this error messages: Code: E {RSXThread} glGetUniformLocation(0x3, vc[4]): opengl error 0x0502
02-25-2015, 05:29 PM
(02-24-2015, 09:46 PM)emunewzdecade Wrote: *rpcs3 revision 881dafc* These errors are once again caused by your graphics card not supporting a newer version of OpenGL. Any game which uses Vertex Program (VP) or Fragment Program (FP) will mostly likely crash for you with the same errors.
07-21-2015, 07:14 AM
Build: aad97aa
CPU: PPU Interpreter and PPU Interpreter 2 SPU: SPU Interpreter and SPU Interpreter 2 Error: Quote:E Unknown function 'cellSysutilAvcJoinRequest' in 'cellSysutil' module (0x3aeff8)
11-17-2015, 07:06 PM
v0.0.0.6-184-g5f6caf3 - DX12
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
11-20-2015, 12:23 AM
11-20-2015, 01:01 AM
(11-17-2015, 07:06 PM)notq Wrote: v0.0.0.6-184-g5f6caf3 - DX12ah well, that's another blue games: 3 @vlj would you look at that ^^
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