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RSX branch dissapeared?
#1
Am i blind, or did the branch really dissapeared? I dont see it on github anymore. Any ideas where it is?
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#2
Maybe DH did the sensible thing and got a Github pro account, and made the branch private in order to stop whining like "hurr durr your experimental nightly doesn't work why is that???" and other inane comments.

I don't understand why people who have no idea what they are talking about feel the need to make a bunch of useless comments like "doesn't build" or "use DX 12, it's magically faster cause microsoft PR said so".
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#3
Sad now im sad, i liked to build that branch just to see what progress he made... oh well
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#4
Wasnt it merged into other branch?
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#5
(04-11-2015, 06:22 PM)ps0ne Wrote: Wasnt it merged into other branch?

https://github.com/RPCS3/rpcs3/commits/m...or=DHrpcs3

No?

(04-11-2015, 04:30 PM)Ekaseo Wrote: Sad now im sad, i liked to build that branch just to see what progress he made... oh well

Yeah, it's unfortunate that all the development couldn't be out in the open.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#6
(04-11-2015, 07:27 PM)ssshadow Wrote:
(04-11-2015, 06:22 PM)ps0ne Wrote: Wasnt it merged into other branch?

https://github.com/RPCS3/rpcs3/commits/m...or=DHrpcs3

No?
Im not github master, but what it would mean then >> look carefuly at graph network: https://github.com/raven02/rpcs3/commit/...5687e60817

Btw, who would write "use DX 12, it's magically faster cause microsoft PR said so".

Isnt that obvious that more than one gpu backend is normal for (especialy) new emulator?
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#7
(04-11-2015, 09:25 PM)ps0ne Wrote:
(04-11-2015, 07:27 PM)ssshadow Wrote:
(04-11-2015, 06:22 PM)ps0ne Wrote: Wasnt it merged into other branch?

https://github.com/RPCS3/rpcs3/commits/m...or=DHrpcs3

No?
Im not github master, but what it would mean then >> look carefuly at graph network: https://github.com/raven02/rpcs3/commit/...5687e60817

Btw, who would write "use DX 12, it's magically faster cause microsoft PR said so".

Isnt that obvious that more than one gpu backend is normal for (especialy) new emulator?

but some people fail to realize that the GPU isnt the bottleneck here, its the CPU. 80-90% functions are done in the CPU, so DX11 or DX12 wont make a big difference
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#8
Sorry about that, something weird happened when I tried merging raven02's latest changes to the rsx branch. For some reason, GitHub completely deleted it.
I'll just add the branch again and ask raven02 to merge his fork of it, which is the most updated one.
Again, sorry for the inconvenience.
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#9
(04-12-2015, 01:05 PM)Hykem Wrote: Sorry about that, something weird happened when I tried merging raven02's latest changes to the rsx branch. For some reason, GitHub completely deleted it.
I'll just add the branch again and ask raven02 to merge his fork of it, which is the most updated one.
Again, sorry for the inconvenience.

Ah ok, I understand better, wondering why you have removed this branch, but if we github made hers too.
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#10
It should be fixed now. I had to add the "rsx" branch again and merge all changes at once.
There are still merge notes on some files ("<<<<<<"), but those can be removed by anyone who wishes to push to that branch.
Could you please check if it's working? Thanks!
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