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Build Testing With DX12 Reserved For Windows 10
#1
No games are currently running, only some elf working and bug yet, but as it is asked, I post it for those who would be amused tested. ^^
Attention Windows 10 is required, and a DX12 compatible graphics card and the latest drivers for the Nvidia 352.84 and the card currently supported are the GTX 6XX, GTX 7XX and GTX 9XX.
ATI I do not know.
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PC spec:
Windows 10 PRO X64 Insider 16.232
Amd Ryzen 1700X @3.8 ghz
MSI Core Frozr L
16 go Corsair Vengeance LPX PC4-25600 (3200MHz)
MSI GTX 1080 Gaming X 8G
MSI X370 Gaming Pro Carbon
500 Go SSD Samsung 960 EVO M.2
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#2
Why post something vague about not completed feature in someones branch (not even main team)? The topic title is confusing.
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#3
(05-19-2015, 02:36 PM)flashmozzg Wrote: Why post something vague about not completed feature in someones branch (not even main team)? The topic title is confusing.
There's no confusion, I mean, it's for those who want tested ^^
Intro The Guided Fate Paradox works but is a blue :3

   
   
Upload you Log Here :
PC spec:
Windows 10 PRO X64 Insider 16.232
Amd Ryzen 1700X @3.8 ghz
MSI Core Frozr L
16 go Corsair Vengeance LPX PC4-25600 (3200MHz)
MSI GTX 1080 Gaming X 8G
MSI X370 Gaming Pro Carbon
500 Go SSD Samsung 960 EVO M.2
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#4
Please note that the backend is barely 2 weeks old and there are a lot of things not supported :

* indexed drawing
* multi texture
* "complex" primitive (like dotted line, polygon mode,...) but I'm not sure these features are widely used anyway.
* Stencil
* Discard
* Non bilinear sampling

Blending is also quite basic.
However all static tests from auto test repo seems to works correctly, as well as dynamic test 1 and 2.
Depth read works (looks like it's broken for GL, will have to look at it).

You can select the "WARP" adaptater to use Microsoft software rendering.
So far the backend works correctly with radeon, on Haswell it doesn't crash but the windows are empty and on Nvidia there is a crash (maybe fixed with latest commit).

Performance-wise D3D12 backend is currently slower than GL renderer due to depth read, I have to optimise it a little more.
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#5
Thanks for the work . Vlj .

[raven02]
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#6
Last Build
vlj It that :3
Letter bug
   
Now intro not blue but Green/black
   
   
   
   
Upload you Log Here :
PC spec:
Windows 10 PRO X64 Insider 16.232
Amd Ryzen 1700X @3.8 ghz
MSI Core Frozr L
16 go Corsair Vengeance LPX PC4-25600 (3200MHz)
MSI GTX 1080 Gaming X 8G
MSI X370 Gaming Pro Carbon
500 Go SSD Samsung 960 EVO M.2
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#7
(05-24-2015, 12:32 AM)Dante38490 Wrote: vlj It that :3
Letter bug

Try WARP one .
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#8
(05-24-2015, 12:45 AM)jacky400 Wrote: Try WARP one .
I know Smile Just I Show vlj bug on mode Hardware Smile
Upload you Log Here :
PC spec:
Windows 10 PRO X64 Insider 16.232
Amd Ryzen 1700X @3.8 ghz
MSI Core Frozr L
16 go Corsair Vengeance LPX PC4-25600 (3200MHz)
MSI GTX 1080 Gaming X 8G
MSI X370 Gaming Pro Carbon
500 Go SSD Samsung 960 EVO M.2
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#9
Interesting that it now has 12 Smile
i7 3930K Overclocked 4.7 Ghz
X2 R9 295X2
32GB DDR3 Ram Overclocked 3000 MHz
Asus Sabertooth X79
XSPC Raystorm EX560 Extreme Water Cooling Kit
4K monitor
Corsair RGB Mouse and keyboard
Best Sound System by Sony

Late Late 2015 Updated my specs Smile
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#10
Intro Family Game Night 3, color blue
   
   
Upload you Log Here :
PC spec:
Windows 10 PRO X64 Insider 16.232
Amd Ryzen 1700X @3.8 ghz
MSI Core Frozr L
16 go Corsair Vengeance LPX PC4-25600 (3200MHz)
MSI GTX 1080 Gaming X 8G
MSI X370 Gaming Pro Carbon
500 Go SSD Samsung 960 EVO M.2
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