This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Code Lyoko - USA - ULUS10351
#21
r3630
Well done fixed Atrac3 sound and hang in-game.

Can move to playable


Attached Files
.txt   r3630log.txt (Size: 53.18 KB / Downloads: 120)
Reply
#22
r3721

Black screen now
Code:
07:21:12 ERROR   memory - Mpeg soundThread_3a - memcpy - Invalid memory address: 0xFFFFFFFF-0x00001FFF(length=0x2000) PC=0x08936658


Attached Files
.txt   r3721_infolog.txt (Size: 12.88 KB / Downloads: 104)
.7z   r3721debuglog.7z (Size: 337.84 KB / Downloads: 138)
Reply
#23
Code:
07:21:12 ERROR   memory - Mpeg soundThread_3a - memcpy - Invalid memory address: 0xFFFFFFFF-0x00001FFF(length=0x2000) PC=0x08936658
This looks like a memory overwrite in sceMpeg. Could you retry with r3722?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#24
r3722

Yes,the video problem is fixed but when replay sceAtrac3plus background sound,
the sound become noise.
edit:add hle.sceAudio debug log

Code:
03:32:29 DEBUG hle.sceAtrac3plus - ATRAC3 play thread - sceAtracDecodeData atID=0x0, samplesAddr=0x08A81EC0, samplesNbrAddr=0x09FB7AA8, outEndAddr=0x09FB7AAC, remainFramesAddr=0x09FB7ABC
03:32:29 DEBUG hle.sceAtrac3plus - ATRAC3 play thread - decodeData from 0x08A5C440(0x230) to 0x08A81EC0(0x800), outputChannels=2
03:32:29 ERROR atrac3plus - ATRAC3 play thread - Invalid start bit


Attached Files
.7z   r3722.log.txt.7z (Size: 291.51 KB / Downloads: 144)
Reply
#25
r3736
Loop still have same probrem
Attach @unknownbrackets 's modiy JPCSPTrace
(@gid15's JPCSPTrace don't work)


Attached Files
.7z   r3736log.7z (Size: 73.15 KB / Downloads: 137)
.7z   JPCSPtracelog.7z (Size: 319.21 KB / Downloads: 125)
Reply
#26
Test on this commit https://github.com/gid15/jpcsp/commit/c1...211b93898c
still same problem


Attached Files
.7z   jpcsplog.7z (Size: 135.94 KB / Downloads: 130)
Reply
#27
using jpcsp bdff0ee920
when you choose the first stage during the intro the game crashes with an error
here is an info log


Attached Files
.zip   log.zip (Size: 4.04 KB / Downloads: 131)
Reply
#28
I test https://github.com/jpcsp/jpcsp/commit/38...b9d9385ee3 commit break the game
Reply
#29
(10-11-2015, 06:43 AM)sum2012 Wrote: I test https://github.com/jpcsp/jpcsp/commit/38...b9d9385ee3 commit break the game
Thank you for regression testing and identifying the commit! This was very useful!
I have fixed a problem in 902af98, does it help here?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#30
Yes, fixed,thanks
(10-11-2015, 08:14 AM)gid15 Wrote:
(10-11-2015, 06:43 AM)sum2012 Wrote: I test https://github.com/jpcsp/jpcsp/commit/38...b9d9385ee3 commit break the game
Thank you for regression testing and identifying the commit! This was very useful!
I have fixed a problem in 902af98, does it help here?
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)