12-06-2014, 04:39 AM
(This post was last modified: 12-06-2014, 04:40 AM by BlackDaemon.)
One of game threads crashes on loading screen, which makes it stuck.
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WRC Powerslide [NPEB01324]
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12-06-2014, 04:39 AM
(This post was last modified: 12-06-2014, 04:40 AM by BlackDaemon.)
One of game threads crashes on loading screen, which makes it stuck.
01-11-2016, 02:36 PM
(This post was last modified: 01-11-2016, 02:37 PM by BlackDaemon.)
Tested on recent master build. Stuck after loading screen. Requires .edat files decrypted and libSre, SpursJq LLE'd.
Sometimes i get this
Code: F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x1cf1ebc0): RSXIO memory not mapped Sometimes that Code: E {rsx::thread} RSX: Can't retrieve constant offset cache Code: F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x8b60 (arg=0x0) At once i get ingame and unfortunately can't still reproduce it. Trying 5-8 times already. Very unstable for testing about almost every game. Log with ingame is missing. Only with freeze moment.
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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