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tales of vesperia BLJS-10053
#1
ps3 
Everytime i start the game up it'll pop up real fast then close out but if you hold on the screen it'll load up the intro up to a point and crash. any idea why?


Attached Files
.rar   RPCS3.rar (Size: 1.85 MB / Downloads: 148)
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#2
(09-02-2016, 08:44 PM)dingke Wrote: any idea why?

Because this emulator is unfinished and can only really run like 1 % of all ps3 games.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#3
(09-09-2016, 07:07 PM)ssshadow Wrote:
(09-02-2016, 08:44 PM)dingke Wrote: any idea why?

Because this emulator is unfinished and can only really run like 1 % of all ps3 games.

1% you say?
well there are currently 1026 games for the ps3 and one percent of 1026 is 10.26 which means atleast 10 games and .26 of one of those are complete. now if you divide that by 2, you get 5.13, and 5.13 rounded to the nearest 10th is 10 BUT if you take 10 and split it up 3 ways you get 3/10 and 3/10 is almost the same number the illuminati uses to distract the human race from knowing they're all aliens
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#4
(09-10-2016, 03:16 PM)dingke Wrote:
(09-09-2016, 07:07 PM)ssshadow Wrote:
(09-02-2016, 08:44 PM)dingke Wrote: any idea why?

Because this emulator is unfinished and can only really run like 1 % of all ps3 games.

1% you say?
well there are currently 1026 games for the ps3 and one percent of 1026 is 10.26 which means atleast 10 games and .26 of one of those are complete. now if you divide that by 2, you get 5.13, and 5.13 rounded to the nearest 10th is 10 BUT if you take 10 and split it up 3 ways you get 3/10 and 3/10 is almost the same number the illuminati uses to distract the human race from knowing they're all aliens

it all makes sense now...!

But seriously, looking at the log there is nothing in particular that stands out. You can try different combinations of settings (DX12, Vulkan, OpenGL, interpreter, recompiler...) but don't get your hopes up, this is a fairly complex game.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#5
(09-10-2016, 06:05 PM)ssshadow Wrote:
(09-10-2016, 03:16 PM)dingke Wrote:
(09-09-2016, 07:07 PM)ssshadow Wrote:
(09-02-2016, 08:44 PM)dingke Wrote: any idea why?

Because this emulator is unfinished and can only really run like 1 % of all ps3 games.

1% you say?
well there are currently 1026 games for the ps3 and one percent of 1026 is 10.26 which means atleast 10 games and .26 of one of those are complete. now if you divide that by 2, you get 5.13, and 5.13 rounded to the nearest 10th is 10 BUT if you take 10 and split it up 3 ways you get 3/10 and 3/10 is almost the same number the illuminati uses to distract the human race from knowing they're all aliens

it all makes sense now...!

But seriously, looking at the log there is nothing in particular that stands out. You can try different combinations of settings (DX12, Vulkan, OpenGL, interpreter, recompiler...) but don't get your hopes up, this is a fairly complex game.

i wont. i already know this program has alot of work to be done before really any games can be played on it.
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