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Hatsune Miku Project DIVA Dreamy Theater Extend [NPJB00201]
#1
Game can reach menu as of https://github.com/RPCS3/rpcs3/commit/86...e5e05a51bd

[Image: 9x7bJYV.png]



edit: looks like someone managed to run this game with a working savegame:

PC: i5-4690K | RX 480 | 16GB RAM
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#2
savegame working for me,
here is my savedata: http://portal.ctfile.com/info/ucv294209 (Try generated savedata by rpcs3 and then replace SYSTEM.DAT only) EDIT: This save data for Hatsune Miku Project DIVA Dreamy Theater Extend 1.01
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#3
2and actually work and extended the same
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#4
nvm, finally got it working lol
PC: i5-4690K | RX 480 | 16GB RAM
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#5
Can anyone please upload a working savedata file for this game?
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#6

Save files are in the description. Watch vid for tutorial on how to use them Heart
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#7
(10-10-2016, 07:01 PM)Ripika Wrote:
Save files are in the description. Watch vid for tutorial on how to use them Heart

Jesus christ, thank F****** GOD you uploaded that video.

I've spent like three weeks trying to make this thing work and finally I made it work following your video exactly step by step. I think the key was replacing the SYSTEM.DAT file the first time you open the game, with the emulation still running, and then going back to the title screen.

I was about to give up with this, thank you a trillion times again.
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#8
Improved some of the basic graphics normal
Rolling Girl

Romeo & Cinderella

The Intense Voice of Hatsune Miku+Look this Way, Baby
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#9
So, putting performance aside, anything we can help to get these games rendering "100%" correctly?

Here is a background scenery comparison between the game on the real hardware:

[Image: qgBHwNG.png]

and the game on RPCS3 on Vulkan:

[Image: H7V8lrl.png]

It looks some kind of lightning problem to me.
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#10
There are some known bugs about shaders in general, and KD-11 is working on graphics right now. Do keep track of progress though.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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